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IL2CPP Player crashes due to trying to use a generic method as targettin...
1. What happened? The build crashes due to trying to use a generic method as targetting Game.EntityOwnershipComponent, when it shou... Read more
HDRP High (PCSS) Shadow Filtering has an unexpected interaction with "Qu...
Reproduction steps: 1. Open the attached "repro_IN-49689.zip" project 2. Open the "OutdoorsScene" Scene 3. Enter the Play Mode 4... Read more
A lot of "TMP.GenerateText" calls when enabling and disabling "Canvas" C...
Reproduction steps: 1. Open the attached “repro_IN-49860.zip“ project 2. Open the Profiler (Window > Analysis > Profiler) 3. Pres... Read more
Shader error when using Metal Graphics API and shaders use native 16-bit...
How to reproduce: 1. Open the attached “Shader16Bug.zip“ project 2. Open the “SampleScene“ Expected result: No errors in the Consol... Read more
Renderer Feature sub-assets aren't updated when removing or adding them
How to reproduce: 1. Open the attached “AR Shader Demo.zip“ project 2. Select “URP-HighFidelity-Renderer“ asset in the Settings fold... Read more
Animator sets an incorrect Emmision color when entering Play Mode
How to reproduce: 1. Open the attached “EmissiveRepro.zip“ project 2. Open the “SampleScene“ Scene 3. Enter Play Mode Expected... Read more
Children of a Prefab change order in the Hierarchy after changing the Ed...
How to reproduce: 1. Open the “IN-49246_repro.zip“ 2. Open the “BasePrefabVeriant“ asset and observe its child objects in the Hier... Read more
SGICE002 error is thrown when opening the project
How to reproduce: 1. Open the “IN-49894_repro“ project 2. Observe the Console Expected result: SGICE002 error is not seen in th... Read more
[iOS] Scanned object’s plane is detected incorrectly when the object is ...
How to reproduce: 1. Build And Run the user’s attached “arfoundation-samples.zip” project on an iOS device 2. Open “Plane Detectio... Read more
_CameraDepthNormalsTexture ignores material cutout when in Player
Reproduction steps: 1. Open the “DepthNormalWebGL“ project 2. Open the “SampleScene“ scene 3. Build And Run 4. Observe the right... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TutorialManager Warnings are thrown when creating Test Track or LEGO Templates
- Incorrect ScrollToItem behavior when called on a deattached ListView
- Zooming in/out in Scene View window on the display the zoom takes place in does not work
- Changing Game View resolution when there are 2 Game View Windows on 2 different displays makes the view stretched
- Maximising Game view window on one display makes black bars appear on another display