Search Issue Tracker

Fixed

Fixed in 6000.0.63f1, 6000.2.14f1, 6000.3.1f1, 6000.4.0a6, 6000.5.0a2

Votes

0

Found in

6000.0.61f1

6000.2.10f1

6000.3.0b8

6000.4.0a4

6000.5.0a1

Issue ID

UUM-125283

Regression

No

Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted

-

Steps to reproduce:

  1. Create a new Unity project using the Universal 3D template
  2. Create a new Animator Controller (Assets > Create > Animation > Animator Controller)
  3. Double click the newly created Animator Controller to open the Animator window
  4. Create a new State in the Animator window
  5. Create a new Float Parameter
  6. Select the State created in step 4
  7. Enable the "Parameter" checkbox for Multiplier in the Inspector window
  8. Delete the Float Parameter created in step 5
  9. Observe the Multiplier in the Inspector window

Actual results: "New Float" is still visible for Multiplier even though that Parameter does not exist anymore

Expected results: The Multiplier field is reset after the Parameter is deleted

Reproducible with versions: 6000.0.61f1, 6000.2.10f1, 6000.3.0b8, 6000.4.0a4

Tested on (OS): MacOS Silicon Sequoia 15.6.1, Windows 11

Add comment

Log in to post comment