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Repro steps (easy): 1. Download the attached project 2. Open the sample scene 3. Notice the Canvas_child Prefab instance scale is no... Read more
Steps to reproduce: 1. Download RinStreamingSandbox project and pull Realtime-GI-Falloff branch 2. Build standalone player and run ... Read more
This issue happens to Mac Standalone Player built from Windows Editor. They cannot run on OSX. Repro: 1. In Windows, build OSX Stan... Read more
How to reproduce: 1. Open "SampleScene" in the attached "MorphTEST.zip" project 2. Make sure that Import setting > Model > "Normals"... Read more
Reproduction steps: 1. Create a New Project 2. Switch the "Lightmapper" to "Progressive GPU (preview)" Expected Result: "Lightmapp... Read more
To reproduce: 1) Create a new project 2) Open Asset Store 3) Download and import the SteamVR Plugin 4) Find CameraRig prefab in Pref... Read more
How to reproduce: 1. Create a new project 2. In the Project Window create a new folder 3. Right-click it and click Open Expected re... Read more
To reproduce: 1. Download users attached project "texture-settings-bug.zip", do not open the project on Editor 2. Delete Library fol... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- [LWRP][ARKit] Camera feed is not seen when using LWRP on iOS devices
- One Input axis does not work after using Input.ResetInputAxes() while both axes are held down
- [UWP] Build fails when the project folder name has non-ascii character.
- Prefab Asset changes are not reflected inside Prefab Editor when Unity Editor is in the Play Mode
- [Audio] DSP Buffer Size sets to Best performance when pressing trying to set to default