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0
votes
Duplicate

[M1] Game view display area overlaps Control Bar

Window management

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Sep 25, 2021

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Version/s: 2021.2, 2021.2.0b13, 2022.1

Reproduction steps: 1. Open the attached project "SlowDownTest.zip" 2. Open Game view Expected results: Game view display area belo... Read more

0
votes
Fixed

[TextMeshPro] Unity crashes after saving the font asset with low Atlas R...

Package: TextMeshPro

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Sep 27, 2021

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Version/s: 3.2.0-pre.1

How to reproduce it: 1. Open the attached project "TextMeshPro Unity Crush.zip" 2. Select "Assets/TextMesh Pro/Resources/Fonts & Mat... Read more

0
votes
Fixed

[UWP] WSATestCertificate causes errors in Console window when changing t...

Universal Windows Platform

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Aug 31, 2021

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Version/s: 2019.4, 2020.3, 2020.3.17f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Create a new 3D project 2. Switch Platform to Universal Windows Platform 3. Build Universal Windows Platform ... Read more

4
votes
Fixed

[WebGL] WebGL broken with Oculus Browser because of glGetProcAddress

WebGL

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Oct 05, 2021

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Version/s: 2019.4

When a WebGL project build runs on Oculus Browser, it generates the error Error: Internal Unity error: gles::GetProcAddress("glRend... Read more

4
votes
Third Party Issue

[XR SDK] userPresenceActionReference.action calls are only called on HMD...

Package: OpenXR Plugin

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Sep 16, 2021

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Version/s: 1.2.8

Reproduction steps: 1. Make sure SteamVR is set as OpenXR runtime 2. Open the attached project ("UserPresenceTest.zip") 3. Open the ... Read more

0
votes
Fixed

NullReferenceException causes freeze when thrown in the Player

Mono

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Sep 10, 2021

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Version/s: 2020.3.13f1, 2020.3.14f1, 2021.1.10f1, 2021.2.0a18

How to reproduce: 1. Open the attached project "BugNullExc.zip" 2. Open the "TestCrash" Scene 3. File > Build And Run 4. Press on th... Read more

0
votes
Fixed

Using RenderToCubemap using a camera with the PhysicalParameter produces...

Camera

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Oct 05, 2021

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Version/s: 2018.4.16f1

Using RenderToCubemap using a camera with the PhysicalParameter produces an incorrect Cubemap This problem was initially reported o... Read more

0
votes
Fixed

Creating a mesh in Play Mode causes an "abnormal mesh bounds" error when...

Mesh

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Sep 09, 2021

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Version/s: 2020.3.6f1, 2020.3.17f1

How to repro: 1. Open users' attached “ExampleProject.zip” project 2. Open “SampleScene” Scene 3. Enter the Play Mode Expected resu... Read more

0
votes
Fixed

[VFX] Unexpected inconsistent naming of sorting priority settings

Package: Visual Effect Graph

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Sep 14, 2021

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Version/s: N/A

In VFX Particle Output, we can control the sorting priority of the material thanks to a settings named "material offset". URP & HDRP... Read more

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