Search Issue Tracker

0
votes
Active

Bones detach from Sprite when Unity Editor window is out of focus

Editor - Other

-

Feb 06, 2019

-

Version: 2018.3.5f1

Steps to reproduce: 1. Open project 2. Play animation in the Animation window 3. Press on any other application window that is not U... Read more

0
votes
Fixed

physx::Gu::Facet::silhouette crash when colliding with multiple colliders

Physics

-

Feb 06, 2019

-

Version: 2018.3.0f2

Steps to reproduce: 1. Open QA-Supplied project 2. Open Scene "Main" 3. Press Play and wait for roughly a couple of minutes Expecte... Read more

0
votes
Active

Editor runs out of memory splitting the mesh into submeshes while import...

Asset Importers

-

Jan 31, 2019

-

Version: 2018.3.0f2

How to reproduce: 1. Create new project and add attached "untitledd.fbx" model 2. Wait a few seconds for Editor to start importing -... Read more

0
votes
Active

[Linux][Vulkan+NVIDIA] Texture errors when layering on Terrain

Graphics - General

-

Feb 04, 2019

-

Version: 2018.3.1f1

-e: see title, when adding layers and painting them on top of another texture errors are shown --works with OpenGL+NVIDIA, works on ... Read more

0
votes
Active

Active Constraints number spikes inside profiler when Rigidbodies are ro...

Profiling

-

Jan 31, 2019

-

Version: 2018.3.3f1

Reproduction steps: 1. Open the stripped project inside "1122594_repro.zip" 2. Open the Profiler window together with Physics catego... Read more

0
votes
Active

EditMode tests performance downgrade in 2018.3 and later versions

Unity Test Runner

-

Dec 15, 2018

-

Version: 2018.3.0f2

Steps to reproduce: 1. Open original project "TestSpeed.zip" 2. Open Test Runner if not already open 3. Press "Run selected" 4. Obse... Read more

0
votes
Active

"Debug.Log()" outputs unnecesarry lines in Editor Log

Scripting

-

Nov 11, 2018

-

Version: 2018.2.12f1

Reproduction steps: 1. Create a New Project 2. Create a Script where there is a "Debug.Log()" 3. Run Scene with the script 4. Open ... Read more

0
votes
Active

[Android][Oculus GO] video player is freezing at specific times when pla...

VR

-

Oct 08, 2018

-

Version: 2018.2.11f1

To reproduce: 1. Open the project attached "Video Test OculusGO.zip" 2. Build and run on Oculus GO Expected: video is played withou... Read more

0
votes
Active

Build settings window has a deleted scene in it upon new project creation

Build Pipeline

-

Jan 02, 2019

-

Version:

Reproduction steps: 1. Create a New Project 2. Open the Build Settings Expected Result: No scenes added to the Build Settings Actu... Read more

3
votes
Fixed

Crash on RemapPPtrFromCachedOffsets when dropping Prefab with a specific...

Scene Management

-

Feb 07, 2019

-

Version: 2018.3.4f1

How to reproduce: 1. Download, extract and open user's attached project 'Prefab Crash.zip' 2. Open 'SampleScene' 3. Drop 'Test Prefa... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.