Search Issue Tracker
Third Party Issue
Votes
1
Found in
2019.4
2019.4.30f1
2020.3
2021.1
2021.2
2022.1
Issue ID
1369456
Regression
No
Crash on _platform_memmove$VARIANT$Haswell when opening scene
Reproduction steps:
1. Open the user's attached project
2. Open scene 'World/Scenes/Theater And Player'
Expected result: The scene opens normally
Actual result: The Editor crashes
Reproducible with: 2019.4.31f1, 2020.3.21f1, 2021.1.26f1, 2021.2.0b16, 2022.1.0a5
Couldn't test with: 2022.1.0a6, 2022.1.0a12 (Project loads indefinitely)
Stacktrace:
#0 0x007fff204ab029 in _platform_memmove$VARIANT$Haswell
#1 0x00000107bb2c11 in CustomRenderTextureManager::Update(bool)
#2 0x00000107cf26ff in InitPlayerLoopCallbacks()::PostLateUpdateUpdateCustomRenderTexturesRegistrator::Forward()
#3 0x00000107ce6386 in ExecutePlayerLoop(NativePlayerLoopSystem*)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings thrown when adjusting Time Scale to Homogenous Speed in a BlendTree are not helpful to the user
- Crash on __pthread_kill when opening a specific project
- Animator States disappear when opening their Context Menus right after Pasting them
- "NullReferenceException" is thrown when rapidly expanding and collapsing the folders in the VFX Graph Node creation menu
- VFX Graph tab always opens between "Scene" and "Game" views instead of opening after already opened tabs
Add comment