Search Issue Tracker
Won't Fix
Votes
0
Found in
2019.4
2020.3
2021.1
2021.2
2021.2.0b11
2022.1
Issue ID
1364872
Regression
No
The exception appears after changing deleted scenes order at Build Settings > Scenes in Build
Reproduction steps:
1. Create a new project
2. Create 3 scenes ('1', '2', '3') and move them to Build Settings > Scenes in Build
3. In the Project window delete scenes '1' and '3' (make sure that in the Build Settings, these scenes are from the edges)
4. Reopen Unity with this project
5. Move the '1' scene next to the '2'
6. Observe the error in the Console
Expected result: Error doesn't appear
Actual result: Exception appears:
ArgumentException: Could not find item with id: 1016602987. FindItem assumes complete tree is built. Most likely the item is not allocated because it is hidden under a collapsed item. Check if GetAncestors are overriden for the tree view.
Reproducible with: 2019.4.31f1, 2020.3.20f1, 2021.1.25f1, 2021.2.0b16, 2022.1.0a12
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "You cannot save to an invalid folder" warning dialog box is shown when canceling Tile Palette creation
- Global Volume visual details are blurred when Tonemapping mode is set to any other than 'ACES'
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
Resolution Note:
Deleted scenes are left in the scenes list (as opposed to automatically removed) only so the user knows some scenes have disappeared. We support moving them around, or other actions to make sure the project does not break, but it is expected that soon after finding deleted entries, the user cleans them up from the list.
Since the rearranging still works, but logs an error, this is not high enough priority for us to fix right now.