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Fixed in 1.2.0
Votes
0
Found in [Package]
2020.3
2021.2
2022.1
2022.1.0a7
Issue ID
1370994
Regression
No
Unity crashes on calling dispose multiple times
How to reproduce:
1. Open the attached "CrashBug.zip" user project
2. In the top bar menu click the "HERE" button
3. Click the "CrashWindowButton" button
4. In the new window click the "Crash" button
Reproducible with: 2020.3.19f1, 2021.2.0b14, 2022.1.0a10
Could not test with: 2019.4.31f1, 2021.1.23f1 ("HERE" button doesn't appear)
First lines of stack trace:
(Unity) DynamicHeapAllocator::Deallocate
(Unity) DualThreadAllocator<DynamicHeapAllocator>::TryDeallocate
(Unity) MemoryManager::Deallocate
(Unity) free_alloc_internal
(Unity) UnsafeUtility::Free
(Unity) UnsafeUtility_CUSTOM_Free
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