Search Issue Tracker
OnApplicationFocus() is not called when leaving or re-entering a VR appl...
How to reproduce:1. Open the user's project2. Open the "SampleScene/Scenes" Scene3. Enter the Play Mode4. With HMD on press the Home... Read more
[VR]Editor crashes when Oculus Rift USB connector is unplugged during pl...
How to reproduce:1. Create a new project2. Enable VR in the Player Settings3. Enter the Play Mode4. Unplug Oculus Rift USB connector... Read more
[Performance][Oculus] GPU utilization is higher by ~20% and frame time i...
Reproduction steps:1. Open the attached user's project "CactusShaderOptimizations_2020.zip"2. Make sure that Graphics API is set to ... Read more
[Oculus] Dark on Light splash screen does not display correctly on Oculu...
The default splash screen for Android/Quest is Light on Dark, which works as expected. If user goes into the Player settings and swi... Read more
[Oculus] Quest build crashes on signal 11 (SIGSEGV)
Reproduction steps:1. Open the attached user's project " HTPK_OC34_Test.zip"2. Build for Quest 1/2 Expected result: the Application ... Read more
Oculus Quest app using Vulkan crashes on startup
How to reproduce:1. Open the attached project "Test2021.3.zip"2. Build and run SampleScene on Oculus Quest Expected result: App star... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Audio stuttering occurs when heavy processing is performed while OnAudioFilterRead is in use
- Inconsistent Node search results in VFX Graph
- Standalone Profiler stays in Dark Theme after switching Editor theme to Light on Ubuntu
- Inconsistency in capitalisation and styling across various nodes and block in VFX Graph
- Package Manager Select all keyboard shortcut selects all packages even if they’re not visible to the user when the Package Manager has no search results and the shortcut is pressed