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OnApplicationFocus() is not called when leaving or re-entering a VR appl...
How to reproduce: 1. Open the user's project 2. Open the "SampleScene/Scenes" Scene 3. Enter the Play Mode 4. With HMD on press the... Read more
Oculus Quest app using Vulkan crashes on startup
How to reproduce: 1. Open the attached project "Test2021.3.zip" 2. Build and run SampleScene on Oculus Quest Expected result: App s... Read more
[Oculus] Quest build crashes on signal 11 (SIGSEGV)
Reproduction steps: 1. Open the attached user's project " HTPK_OC34_Test.zip" 2. Build for Quest 1/2 Expected result: the Applicati... Read more
[Oculus] Dark on Light splash screen does not display correctly on Oculu...
The default splash screen for Android/Quest is Light on Dark, which works as expected. If user goes into the Player settings and swi... Read more
[Performance][Oculus] GPU utilization is higher by ~20% and frame time i...
Reproduction steps: 1. Open the attached user's project "CactusShaderOptimizations_2020.zip" 2. Make sure that Graphics API is set t... Read more
[VR]Editor crashes when Oculus Rift USB connector is unplugged during pl...
How to reproduce: 1. Create a new project 2. Enable VR in the Player Settings 3. Enter the Play Mode 4. Unplug Oculus Rift USB conne... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Failed to load il2cpp" error when running a standalone build that uses static libraries
- Editor crashes when entering a lot of characters in the Quality name
- Multiple NullReferenceExceptions are being thrown on TMPro.TMP_MaterialManager.GetFallbackMaterial when adding a new fallback font in the Player
- Physics debugger window has no minimum width/height set
- Yellow colored text is barely visible in the TextMeshPro "Project Files GUID Remapping tool", and "Project Text Spacing Remapping tool" windows when using the Light Mode Editor theme