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3
votes
By Design

[URP][Android][OpenGL] Transparent object can be seen through the Terrai...

Package: Scriptable Render Pipeline Universal

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Oct 05, 2021

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Version/s: 13.0.0

Reproduction steps:1. Open the attached project "IssueOpenGL.zip"2. In the Editor go to Edit > Project Settings > Player3. In ... Read more

0
votes
Fixed

NullReferenceException when clicking "Toggle All" on the transform mask ...

Animation

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Oct 01, 2021

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Version/s: 2019.4, 2020.3, 2020.3.13f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached "1369846.zip" project2. Select the "Grdn_Rftp_TurnWalk.fbx" asset3. In the Inspector window ... Read more

0
votes
Fixed

Unity test-framework does not set BuildTargetGroup when debugger is atta...

Package: DS - Unity Test Framework

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Oct 12, 2021

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Version/s: 1.1.29

How to reproduce:1. Open project "UTFNotSettingBuildTargetGroup.zip"2. Open TestPlayerBuildModifier in the script editor (Assets>... Read more

0
votes
Fixed

Part of the large image is prematurely masked if using the RectMask2D

uGUI

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Sep 29, 2021

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Version/s: 2019.4, 2019.4.26f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open project "RectMaskScrollBug2019.zip"2. Go to the Build Settings (File>Build Settings)3. Choose iOS and bu... Read more

0
votes
Not Reproducible

The Scene window is stuttering when panning the view with the Middle Mou...

Scene/Game View

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Oct 04, 2021

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Version/s: 2021.2.0b13, 2021.2.0b14

How to reproduce:1. Open project "hmi_graphics_sandbox.zip"2. In the Scene window press the middle mouse button and move around Expe... Read more

0
votes
Won't Fix

Loading GameObject with AnimationClips via from built AssetBundle causes...

Package: Content Build Including SBP

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Oct 12, 2021

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Version/s: 1.19.4

Reproduction steps:1. Open the user's attached project2. Make a development build3. Run the build and choose LoadSceneAsync4. Take a... Read more

1
votes
Fixed

Particle System trail becomes longer after time progression

Visual Effects - Legacy

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Oct 04, 2021

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Version/s: 2019.4, 2020.3, 2020.3.4f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open user's the attached project2. Select Game View and start the Game3. Press "A" Expected results: Particle ... Read more

10
votes
Fixed

[Android] [Shader System] FPS drop on some Android devices caused by sha...

Shader System

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Sep 07, 2021

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Version/s: 2019.4, 2019.4.29f1c1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached user's project 'weilaicheng_2019_4.zip'2. Build And Run on Android3. After 15 seconds observe ... Read more

1
votes
By Design

[URP] Render Feature/Pass is not sending correct values to compute shade...

Package: Scriptable Render Pipeline Universal

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Sep 17, 2021

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Version/s: 13.0.0

Reproduction steps:1. Open the attached project ("Unity-Raymarching.zip")2. Observe the Game and Scene windows Expected result: Game... Read more

0
votes
Fixed

Crash when selecting a Material

Hybrid Renderer

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Sep 28, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open attached project "Case_1368933.zip"2. Set the Active Graphics API to either Metal, Vulkan, OpenGL Core, O... Read more

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