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Label's Mesh is not removed when using the RemoveFromHierarchy() method
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Inside the Game ... Read more
Event generation fails when it is called in a bursted context
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Build the Player (File > Build And Run) 3. In the Player, press “LOC... Read more
[Shader Graph] Artifacts, bandings on diffuse colors, and colored lights...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/DevDunkStudio/LightReceiver/Demo/Scene/LightRece... Read more
Reference to an element is missing when a structure inherits the ICleanu...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Scenes/GameScene/LevelOne.unity” Scene 3. In the En... Read more
Crash on videoInput::setup when entering the Play Mode
Reproduction steps: 1. Open the attached project "ReproProj" 2. Enter the Play Mode Expected result: The Editor does not crash ... Read more
[Entities Graphics] Slow execution performance with EntitiesGraphicsSyst...
Reproduction steps: 1. Open the attached project "ReproProj" 2. In File > Build Settings tick Developer Build and Autoconnect Profil... Read more
Label text is not rendered in the Game window when it’s set from the script
How to reproduce: 1. Open the user’s attached “My project - Copy.zip” project 2. Enter Play Mode 3. Observe the Game window Ex... Read more
[Android/TextMeshPro] Custom TMPro shader does not render when built
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/DevDunkStudio/LightReceiver/Demo/Scene/LightReceiv... Read more
[Sequence] "Found icon file with unexpected path" error when switched to...
Reproduction steps: 1. Open an empty project 2. In Window > Package Manager, add the package by name “com.unity.sequences“ 3. In ... Read more
[Android] Crash when the app runs for 15-20mins on Android
Reproduction steps: 1. Open the attached project “CrashProject” 2. Build and run the project on Android 3. Run the Project for about... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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