Search Issue Tracker
Active
Votes
0
Found in
2019.4
2020.3
2021.1
2021.2
2021.2.0b13
2022.1
Issue ID
1370348
Regression
No
The first dropdown menu element is selected when selecting the last element when GenericMenu.allowDuplicateNames is set to true
How to reproduce:
1. Open project "BugReport.zip"
2. Open "Scene" Scene (Assets>Scene)
3. In the Hierarchy window select "GameObject"
4. In the Inspector window press button "Item X"
5. Choose the last "Item X"
6. Again press the button "Item X"
7. Observe which "Item X" is selected
Expected result: Last "Item X" is selected
Actual result: First "Item X" is selected
Reproducible with: 2019.4.31f1, 2020.3.20f1, 2021.1.25f1, 2021.2.0b16, 2022.1.0a12
Notes:
- In the "Test (script)" Component "Selected" window is showing the right selected item number
- Bug occurs when there are some elements with the same names
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UWP] Mouse movement re-triggers stale <Mouse>/scroll value after the scroll wheel is used once
- "Shutdown worker was forced killed because it kept running. Worker ..." errors are thrown after building a blank HDRP project
- [UI Toolkit] USS materials in AssetBundles break due to InstanceID referencing a material that no longer exists when a Scene is loaded through Addressables for the second time
- Help button leads to a missing documentation page when clicked on a Font Import Settings in the Inspector
- TextMeshPro Text Component reads bottom-to-top instead of top-to-bottom when using RTL Editor
Add comment