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Installing VFX Learning Templates throws "method get_fontSharedMaterials...
Steps to reproduce:1. Create new Unity project2. Import VFX Graph package3. Open “Create new VFX Asset” window4. In window press “In... Read more
“NullReferenceException” errors thrown after reimporting VFX package Lea...
Steps to reproduce:1. Create new Unity project2. Import Visual Effect Graph package3. Import Learning Templates Sample from Samples ... Read more
Visual Element expands beyond the parent element when width is set to auto
How to reproduce:1. Open the “IN-108268“ project2. From the Project window open the "DynamicLayoutExample2.uxml" file3. Observe the ... Read more
Unexpected flex-box behaviour when using non-trivial Visual Element hier...
How to reproduce:1. Open the “IN-107984“ project2. From the Project window open the "DynamicLayoutExample2.uxml" UI Document3. Obser... Read more
Visual Element fails to encapsulate its children when a child element ha...
How to reproduce:1. Open the “IN-108266“ project2. From the Project window open the "DynamicLayoutExample2.uxml" file3. Observe the ... Read more
Visual Element fails to encapsulate all children when using "flex-direct...
How to reproduce:1. Open the “IN-108267“ project2. From the Project window open the "DynamicLayoutExample2.uxml" file3. Observe the ... Read more
Color Picker AuxWindow Resizes With Visual Glitches When Expanding Dropd...
Steps to reproduce: Create a new Unity project In the Hierarchy window, create a Raw Image via Right-click > UI > Raw Image Se... Read more
Changing the dimensions of the World-space UI Document starts asset prev...
How to reproduce:1. Open the attached "WorldSpace" project 2. In the Project window, open the "GameObject" Prefab3. In the Hierarchy... Read more
“New Scene” window UI breaks when minimizing
Steps to reproduce:1. Create new Unity project2. Open “New Scene” window (File > New Scene)3. Select "Basic (URP)" Template4. Min... Read more
[DX12][XR] Foveated rendering does not work if Shadows and Post Processi...
Steps to reproduce:1. Open the attached user's project "URPBugReporting.zip"2. Connect Quest 2/3/3S and enable Meta Link3. Make sure... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes