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NullReferenceException occurs when trying to access TouchScreenKeyboard ...
How to reproduce:1. Extract and open the attached “IN-106730.zip“ project2. Enter Play mode3. Select Game View4. Press the Spacebar5... Read more
Create from template option throws "NullReferenceException" error
Steps to reproduce:1. Create new Unity project2. Create new VFX Graph asset 3. In the toolbar, click "+" sign 4. Click "create from ... Read more
Sprite Mask does not render in the Player
How to reproduce:1. Open the attached project “IN-106643“2. Open the Scene “Boot“3. Build using the Clean Build option4. Run the pro... Read more
The ScrollRect jitters and jumps when using multi-touch with UIPointerBe...
Reproduction steps:1. Open the attached “InputSystemTest” project2. Build and run on a mobile device3. On the device, press the “Sin... Read more
Cinemachine Volume Settings are not updating in real-time when Focus Tra...
Steps to reproduce:1. Open the “N-108273” project2. Open the “SampleScene” scene3. Enter Play Mode4. In the Hierarchy window, select... Read more
SpriteRenderer has wrong input color when associated material uses SRPBa...
How to reproduce1. Extract and open the attached “IN-107982.zip” project2. Observe the Game View Expected result: All squares are co... Read more
Crash on GenerateParticleGeometry when creating certain particles
How to reproduce:1. Open the attached “IN-104761_CrashRepro“ project2. Open the “Assets/Scenes/Level1.unity“ Scene3. Enter Play Mode... Read more
HD Sample Buffer returns black for Rendering Layer Mask when Custom Pass...
Reproduction steps:1. Open the attached “IN-107319.zip” project2. Open the “OutdoorsScene”3. From the Hierarchy, select the “Main Ca... Read more
Splash Image logo is shown after being removed when pressing the Preview...
How to reproduce:1. Open the attached project “IN-106872“2. Go to Edit > Project Settings > Player > Splash Image > Logo... Read more
The search field has an additional icon that has no functionality
Steps to reproduce: Create a project (Universal 2D) Set Unity theme to "Light" Go to the "Project" window Click "Create" -> Shade... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- StackOverflowException occurs and tests fail to load when the Test Runner window is opened while System.Windows.Forms.dll and System.Deployment.dll are present in the project
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes