Search Issue Tracker
Fixed in 2020.2.X
Votes
1
Found in
2017.4
2018.4
2019.2
2019.3
2020.1
Issue ID
1215581
Regression
No
The Sprite Editor doesn't show the Sprite when the Inspector is locked and the Sprite is not selected in the Project window
How to reproduce:
1. Open the project "case_1215581-SpriteEditor"
2. Select the Sprite "Square" in Project window
3. Lock the Inspector
4. Unselect the Sprite "Square" in the Project window
5. Open the Sprite Editor using the Inspector
6. Observe the results in the Sprite Editor
Expected results: there is a "Square" in the Sprite Editor
Actual results: the Sprite Editor shows "No texture or sprite selected"
Reproducible with: 2017.4.36f1, 2018.4.17f1, 2019.2.20f1, 2019.3.0f6, 2020.1.0a22
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger's Hierarchy is not navigable when connecting it to the project built with the Volumetric Fog
- The number of SetPass Calls is increasing when attaching the Frame Debugger to the Player
- Scrollbar briefly appears in the Package Manager during installation process even when the package list is too short to require scrolling
- Script resets to use the previous Skybox color when saving the Scene changes
- [2D] Sprite Library Editor window throws NullReferenceException error when entering Play Mode with Game View maximised
Resolution Note (fix version 2020.2):
Fixed in 2020.2.0a3