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Fixed in 2020.1.X

Fixed in 2019.3.X

Votes

4

Found in

2019.3.0f6

2019.3.1f1

2020.1.0a19

Issue ID

1217200

Regression

Yes

Cloth gets affected by large force at the start of simulation

Physics

-

Cloth gets affected by huge force at the start of simulation

Steps to reproduce:

1. Open attached project
2. Open scene Cloth
3. Enter playmode
- Notice that cloth get affected by a large force at the start of simulation

Reproduced with: 2019.3.0f6, 2020.1.0a19
Not reproducible: 2019.3.0f5, 2020.1.0a18

  1. Resolution Note (fix version 2020.1):

    Fixed in: 2019.3.1f1

Comments (2)

  1. Qleenie

    Mar 19, 2020 19:23

    This does not seem to be completely resolved. If a cloth (SkinneMeshRenderer) has bones, this force at start is still happening. Only for cloth without bones it is fixed. Is there a way to reopen a ticket?

  2. Qleenie

    Feb 06, 2020 13:03

    Seems to be that there is a large force affecting all physics objects, not just cloth .....
    If I setup an FixedJoint e.g. with a Break Force Threshold, Joint will break on startup even on relatively high values.

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