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Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
4
Found in
2019.3.0f6
2019.3.1f1
2020.1.0a19
Issue ID
1217200
Regression
Yes
Cloth gets affected by large force at the start of simulation
Cloth gets affected by huge force at the start of simulation
Steps to reproduce:
1. Open attached project
2. Open scene Cloth
3. Enter playmode
- Notice that cloth get affected by a large force at the start of simulation
Reproduced with: 2019.3.0f6, 2020.1.0a19
Not reproducible: 2019.3.0f5, 2020.1.0a18
Comments (2)
-
Qleenie
Mar 19, 2020 19:23
This does not seem to be completely resolved. If a cloth (SkinneMeshRenderer) has bones, this force at start is still happening. Only for cloth without bones it is fixed. Is there a way to reopen a ticket?
-
Qleenie
Feb 06, 2020 13:03
Seems to be that there is a large force affecting all physics objects, not just cloth .....
If I setup an FixedJoint e.g. with a Break Force Threshold, Joint will break on startup even on relatively high values.
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Resolution Note (fix version 2020.1):
Fixed in: 2019.3.1f1