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[HDRP][DXR] Multimat opaque materials are not included in the RTAS when ...
Repro steps :- Open attached project- Open SampleScene- Select any of the materials among Material/mat1 mat2 or mat3- Set it to tran... Read more
[Plastic] GUI Error thrown while trying to checkin with empty checkin me...
How to reproduce:1. Create new project and initialise Plastic SCM2. Add cube to scene and save scene (notice that 2 changes will be ... Read more
An error is thrown when merging changes made to a Prefab into a Nested P...
How to reproduce:1. Open the user attached "nested_bug.zip" project2. Open the "GameParent" Prefab located in the Scenes folder3. Op... Read more
[UWP] Application.targetFrameRate doesn't work when building in UWP
Reproduction steps:1. Open project "137355 Repro.zip"2. Open Build Settings in File > Build Settings3. Switch Platform to UWP the... Read more
The argument "-long-plt" is not present in the "tundra.log.json" log fil...
Reproduction steps:1. Download the attached Unity project "ArgumentIssue.zip" from Google Drive (link in the edit)2. Go to File >... Read more
Touch Screen support is broken when "Active input handling” is set to “B...
Reproduction steps:1. Open user attached project2. Press Play3. Try to press any of the squares using Touch Input Expected result: T... Read more
Mesh Filter's Mesh Properties display a blank window for built-in primit...
How to reproduce:1. Open the user's project "1351353.zip"2. Select the "Torus-7-4">"default" Object in the Hierarchy window3. In ... Read more
VFX Gradients no longer support HDR values
Repro steps:1. Create a VFX graph2. Select the Color over Lifetime block in the output3. Open the gradient and try setting any color... Read more
[Android][UGUI][NewInputSystem][Controller touchpad] Keyboard is opened ...
1. Connect Controller to mobile device2. Build & Run attached project3. Click one of the buttons at the top of the scene by usin... Read more
[UWP] Unity/OpenXR app crashes when enabling depth debug visualization o...
How to reproduce:1. Open the attached project "DepthOverlayCrash.zip"2. Build And Run the project on HoloLens 23. Open the Windows D... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU
- Inconsistent capitalization and misaligned text in multiple query blocks in Search window