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Editor crashes on mono_log_write_logfile when a script has a never endin...
Reproduction steps: 1. Open the user's attached project "CrashTest.zip" Reproducible with: 2019.4.27f1, 2020.3.10f1, 2021.1.9f1, 20... Read more
[Mesh] Only SubMesh bounds are updated when using Mesh.ApplyAndDisposeWr...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Inspect the Console Window E... Read more
Using UsageHints.DynamicTransform disables rendering of VisualElement in...
Reproduction steps: 1. Open attached project "1341601.zip" 2. Open "SampleScene" Scene 3. Enter Play Mode 4. Notice how the health b... Read more
Linux build executable fails to start when being run through an environm...
How to reproduce: 1. Create a new project 2. Name the executable "test" and build the project 3. In the system's terminal add the fu... Read more
[Core RP Library] The Volume.cs script does not have an icon when the HD...
How to reproduce: 1. Create a new URP project 2. In the Project Hierarchy go to Packages > Core RP Library > Runtime > Volume 3. Obs... Read more
Changing VideoPlayer.frame is delayed when using Windows 7
How to reproduce: 1. Open the attached project "VideoPlayerFrameTest.zip" 2. Open SampleScene 3. Click Play 4. Observe the clock on ... Read more
Unity crashes when changing Frame Size to 1 KB in Input Debugger for Blu...
Steps to reproduce: 1. Download and open the project "Lunarity.zip" 2. Connect a DS4 controller through Bluetooth 3. Open Input Debu... Read more
Android build fails to do Gradle errors of multiple external SDKs
Steps to reproduce: 1. Open the user's attached project "Line Slice.zip" 2. Build it for Android Expected results: Android build co... Read more
[Android][URP] Violet artifacts appear in some Android devices when Dept...
How to reproduce it: 1. Open the user's attached project 2. Build and Run it on Android 3. Observe the around the pit at the center ... Read more
ScriptableSingleton throws a warning and error message when implementing...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. In Build Settings (File->Build Settings), switch the... Read more
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