Search Issue Tracker
Fixed
Votes
0
Found in [Package]
1.2.0
Issue ID
1381560
Regression
No
Touch Screen support is broken when "Active input handling” is set to “Both"
Reproduction steps:
1. Open user attached project
2. Press Play
3. Try to press any of the squares using Touch Input
Expected result: The Square turns blue
Actual result: The Square turns green
Reproducible with: 1.0.0, 1.0.2, 1.1.1, 1.2.0 (2020.3.23f1, 2021.2.3f1, 2022.1.0a14)
Not reproducible with: 1.2.0 (2022.1.0a15)
Could not test with: 2019.4 (Couldn't downgrade)
Notes:
Input works with the Old Input System
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- 2D Area Components are missing icons in Search window
- Sprite Resolver component shows built-in Sprite Asset icon instead of actual Sprite in Inspector window when selecting Sprites in Sprite Swap Overlay
- GameObject's name is not correctly highlighted when searching in the Search window
- Main thread is blocked when XRCoreUtilities.PackageVersionUtility() detects an Error containing "PackageCache"
- UI Shader Graph throws 'UnityDisplayOrientationPreTransform' error when Android is the selected platform
Resolution Note:
Fixed in 2022.1.0a15