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0
votes
Fixed

[IL2CPP] Player crashes when delegating a struct's virtual method

IL2CPP

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Oct 31, 2018

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Version: 2018.2.14f1

Steps to reproduce: 1. Download 1096431_repro.zip 2. Build project for Standalone with IL2CPP backend 3. Launched build player Expe... Read more

0
votes
Active

In VR Lightweight RP, the Main Camera Tracked Pose Driver is driven by t...

VR

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Nov 08, 2018

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Version:

Steps to reproduce: - Create a project using the VR Lightweight RP Template and Editor version 2019.1.0a9 (latest as of the time thi... Read more

0
votes
Won't Fix

Editor crashes with Camera::SetupRender or Camera::CustomRender when usi...

Camera

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Oct 27, 2018

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Version: 2018.2.13f1

How to reproduce: 1. Open attached "case_1094958-Experiments_smallRepro.zip" project in comment 2. Duplicate "Mirror" object in Hier... Read more

0
votes
Active

[GI] Artifacts in Shaded view after baking

Global Illumination

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Nov 06, 2018

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Version: 2018.2.5f1

To reproduce: 1) Open attached project and scene 2) Clear baked data and rebake Expected: The scene is smooth Actual: There are ar... Read more

0
votes
Fixed

3D objects have flickering pixels in Game View

Graphics - General

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Nov 07, 2018

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Version: 2018.2.14f1

How to reproduce: 1. Open attached project "New Unity Project (18).zip" and scene "Scene_Demo Cartoon zoom world kid" 2. Enter Play... Read more

0
votes
Active

Cloned StateMachineBehaviour don't get destroyed after each script recom...

Animation

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Nov 08, 2018

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Version: 2018.2.10f1

How to reproduce: 1. Open the user-submitted project and open to the "samplescene" scene 2. Open the Console Window and observe the ... Read more

0
votes
Fixed

Dereferencing NULL PPtr! crash When Using Non-Directional Lightmap and T...

Graphics - General

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Oct 29, 2018

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Version: 2018.2.11f1

Steps to reproduce: 1. Open User-supplied project 2. Select the Cube in the Hierarchy window and set him as 'Static' in the Inspecto... Read more

0
votes
Active

Korean symbols can not be typed into GUI.TextArea, Korean IME is disabled

Input

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Oct 16, 2018

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Version: 2018.2.11f1

To reproduce: 1. Open the user's attached project 2. Select Korean language and switch to Hangul (icon next to the language icon in ... Read more

0
votes
Active

World scale of the child GameObject is not properly computed when parent...

Editor - Other

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Oct 11, 2018

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Version: 2017.4.7f1

Steps to reproduce: 1. Open user attached project 2. Open the scene provided 3. Drag and drop the object "CubeToMove" as a child of ... Read more

0
votes
Active

Camera freezes in GVRDemo demo scene when focused on 'Laser' gameObject ...

Editor - Other

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Sep 11, 2018

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Version: 2018.2.6f1

After zooming in, there is no way to zoom out or move a camera. Focused Camera stays frozen and can't be moved or focused on another... Read more

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