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[Addressables] Binary catalog is much larger than the old .json catalog
How to reproduce: 1. Open the attached project “TestBinaryCatalog3.zip“ 2. Make sure Addressables 1.21.2 is installed 3. Build Ad... Read more
FPS momentarily significantly decreases when selecting a large area of a...
How to reproduce: 1. Open the project “tilemap_performance_repo.zip“ 2. Open the “SampleScene“ scene 3. Enter Play mode 4. Selec... Read more
[Entities Graphics] RenderPipelineManager.DoRenderLoop_Internal() has sl...
How to reproduce: 1. Open the attached “IN-35920” project 2. In the File → Build Settings check Development Build and Autoconnect ... Read more
The effect of changing the time on RootMotion isn't eliminated when call...
How to reproduce: 1. Open the attached project “Repro.zip“ 2. Open the "AnimSetTimeTest" Scene 3. Enter the Play Mode 4. Click the "... Read more
Motion Vectors are incorrect for terrain mesh when it doesn't use a defa...
URP Motion Vector Pass is outputting incorrect, constant values when Terrain is rendered. *Reproduction* - Open a MV test proje... Read more
Crash on UnpackAllPrefabInstances when building a project
Reproduction steps: 1. Open the attached “repro-project“ 2. Build the project 3. Observe the crash Reproducible with: 2021.2.4... Read more
"Create Prefab Variant?" dialog is shown when creating a Prefab
How to reproduce: 1. Open the attached project "fbx-prefab-issue_2022-2-8f1.zip" 2. Drag and drop Assets/SampleModel.fbx to the Hi... Read more
The index.html file is generated incorrectly when building a WebGL project
Reproduction steps: 1. Open the attached “repro-project” 2. Build the project 3. Navigate to the build folder in File Explorer 4... Read more
Build freezes with "RuntimeError: null function or signature mismatch" e...
Reproduction steps: 1. Open the attached “repro-project“ 2. Build And Run 3. In the Player select “Next“ Expected result: A t... Read more
Assemblies not installed shouldn't appear in the Assembly list.
In the VisualScripting Preference window, we've hardcoded some assemblies that can be relevant for the users to use. Some assemblies... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] App crashes when trying to use WebCamTexture depth data on back triple camera
- [Mobile] Only second base Camera out of two base Cameras with priority 1 and -1 is rendered in the Player
- Highlighter.Highlight does not find window when using class name as window title
- Highlighter.Highlight highlights a different component when multiple components have the same property path
- Highlighter.Highlight does not find elements in an array or list when the array or list is collapsed