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In Progress
Fixed in 6000.0.61f1, 6000.2.9f1, 6000.3.0b8, 6000.4.0a4
Fix In Review for 2022.3.69f1
Votes
0
Found in
2022.3.67f1
6000.0.60f1
6000.2.8f1
6000.3.0b5
6000.4.0a2
Issue ID
UUM-121990
Regression
No
Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
Reproduction steps:
1. Open the attached “IN-120025” project
2. Open the “Scenes/SampleScene” Scene
3. Observe the “Quads” GameObject in the Scene View
Expected result: The “Quads” GameObject applies automatic LOD correctly and remains compatible with the SRP Batcher
Actual result: The “Quads” GameObject using spline-based quad topology does not apply automatic LOD and is not compatible with the SRP Batcher
Reproducible with: 6000.0.60f1, 6000.2.8f1, 6000.3.0b5, 6000.4.0a2
Reproducible on: Windows 11
Not reproducible on: No other environments tested
Note:
- Visible results might be different depending on the machine it’s being tested on
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