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0
votes
Fixed

Build fails with NDK is not found when choosing to Build & Run on Android

Mobile

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Jun 29, 2018

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Version/s: 2018.2.0b7, 2018.2.0b10

Reproduction steps: 1. Download "EntityBug.zip" project and open in Unity 2. Go to File -> Build and Run Expected: the project is b... Read more

0
votes
Fixed

[Android] Crash when closing scene with active webcamTexture

Mobile

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Jul 11, 2018

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Version/s: 2018.2.0a1, 2018.2.0f2

Steps to reproduce: 1. Open QA stripped project 2. Deploy to device 3. Press 'Switch Direct' button -- CRASH Reproduced on: 2018.2.... Read more

0
votes
Fixed

Editor has a large performance overhead (~8ms on Mac, ~4ms on Windows)

Themes

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Jul 11, 2018

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Version/s: 2017.3.0a5, 2017.4.3f1

To reproduce: 1. Open attached project 2. Run sceneBig or sceneEmpty 3. Open profiler Actual: notice that editor overhead is much b... Read more

0
votes
Postponed

Animated model instantiation times are slow if its animation controller ...

Animation

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Jun 26, 2018

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Version/s: 2018.1.2f1

Steps to reproduce: 1. Open user attached project to OC 2. Play the scene 3. Notice that elapsed time is ~2500ms outputted to the co... Read more

0
votes
Fixed

Unity freezes while importing specific script because of UNITY_ANDROID p...

Scripting

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Jul 17, 2018

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Version/s: 2018.3.0a5

Steps to reproduce: 1. Create new project 2. Drag script "PluginMsgHandler.cs" to project view to import it 3. Unity freezes, edito... Read more

0
votes
Won't Fix

Editor crashes on ExecuteRenderQueue when calling Camera.Render() in OnP...

uGUI

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Jul 12, 2018

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Version/s: 2018.2.0f2

How to reproduce: 1. Download and open attached project "Crash" 2. Load scene "Main" 3. Enter Play mode Expected result: Editor doe... Read more

1
votes
Fixed

[IL2CPP] UnityLinker.exe fails to run when building project with System....

IL2CPP

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Jul 14, 2018

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Version/s: 2018.1.0b5, 2018.2.0f2

Steps to reproduce: 1. Download 1060435_repro.zip 2. Build Standalone player with IL2CPP backend Expected results: Unity builds the... Read more

2
votes
Fixed

[iOS] [Post Processing] Ambient Occlusion does not work

Package: PostProcessing

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Jul 12, 2018

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Version/s: 2.0.8-preview

To reproduce: 1. Open project 2. Build and run on iOS device Expected vs Actual: Game view should look identical in editor and iOS ... Read more

0
votes
Not Reproducible

ParticleSystem doesn't react to transform changes made to the parent ins...

Visual Effects - Legacy

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Jul 17, 2018

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Version/s: 2017.4.4f1

To reproduce: 1. Open the attached project (ParticleSystemLateUpdateBug.zip) 2. Open the Test Scene 3. Enter Play mode 4. Observe t... Read more

0
votes
Fixed

Inconsistent Timeline animations(Write Defaults) for Skinned Meshes betw...

Timeline

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Jul 15, 2018

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Version/s: 2018.2.0a1, 2018.2.0f2

Steps to reproduce: 1. Download and open the attached project 2. Open the timeline window 3. Preview and observe animation - after e... Read more

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