Search Issue Tracker
Fixed in 2018.2.X
Votes
0
Found in
2018.2.0a1
2018.2.0f2
Issue ID
1059444
Regression
Yes
[Android] Crash when closing scene with active webcamTexture
Steps to reproduce:
1. Open QA stripped project
2. Deploy to device
3. Press 'Switch Direct' button
-- CRASH
Reproduced on: 2018.2.0a1, 2018.2.0f2, 2018.3.0a6
Not reproduced on: 2018.1.0b1, 2018.1.0f1, 2018.1.9f1
DUT:
Reproduced on:
VLNQA00012, Samsung Galaxy S6 (SM-G920F), Android 7.0, CPU: Exynos 7 Octa 7420, GPU: Mali-T760
VLNQA00121, Samsung Galaxy S9 (SM-G960F), Android 8.0.0, CPU: Exynos 9 Series 9810, GPU: Mali-G72
VLNQA00018, Google Pixel (Pixel), Android 8.1.0, CPU: Snapdragon 821 MSM8996 Pro, GPU: Adreno (TM) 530
VLNQA00147, Razer Razer Phone (Phone), Android 7.1.1, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540
Workaround: Stop WebCamTexture and wait for a frame (wct.Stop(); yield return null;)
Fixed in: 2018.2.13f1, 2018.3.0a7 and newer.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment