Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.2.0f2
Issue ID
1059816
Regression
No
Editor crashes on ExecuteRenderQueue when calling Camera.Render() in OnPreRender() method in a scene with active UI elements
How to reproduce:
1. Download and open attached project "Crash"
2. Load scene "Main"
3. Enter Play mode
Expected result: Editor does not crash
Actual result: Editor crashes
Reproduced with: 2017.1.4p2, 2017.2.3p2, 2017.4.7f1, 2018.1.9f1, 2018.2.0f2, 2018.3.0a5
Notes: Disabling Canvas or all UI objects or deleting Camera.Render() line in script, attached to Camera, results in Editor not crashing
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Resolution Note (2018.3.X):
Low priority defect for the moment. This bug is unlikely to be fixed in the near future.