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0
votes
Fixed

Windowed Standalone Player is offset from the edge of the screen when bu...

Windows

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Nov 04, 2021

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Version/s: 2019.4, 2020.3, 2020.3.21f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached project2. Go to Edit -> Project Settings -> Player -> Resolution and Presentat... Read more

0
votes
By Design

[Android] Blitting two fullscreen passes does not work on Quest and Android

Android

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Oct 28, 2021

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Version/s: 2019.4, 2020.3, 2020.3.15f2, 2021.2, 2022.1

Reproduction steps:1. Open the project "Render two fullscreen passes.zip"2. Observe the view in Game View (StencilPostEffect scene)3... Read more

0
votes
Won't Fix

HDR cubemaps are not compressed when switching platforms, and changing L...

Texture

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Nov 09, 2021

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Version/s: 2022.1

Steps to reproduce: 1. Make sure that you have Android and/or iOS platform support installed2. Open "case1264654-BiRP-modified" proj... Read more

1
votes
Fixed

[iOS 15] Screen.safeArea.width returns incorrect value when device's ori...

iOS

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Nov 05, 2021

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Version/s: 2019.4, 2020.3, 2020.3.17f1, 2021.2, 2022.1

Reproduction steps:1. Open the attached project "safeArea.zip"2. Build and Deploy the project on a device3. Hold the device in Portr... Read more

0
votes
Duplicate

Assets can't be imported to the editor by dropping them into the Project...

Asset - Database

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Nov 09, 2021

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Version/s: 2022.1.0a13, 2022.1.0a14

How to reproduce:1. Create a new Unity project2. Try to drag and drop any file to the editor, Project view Expected result: file is ... Read more

0
votes
Fixed

[HDRP] Meshes with Overlay render queue tag are not rendered

Package: Scriptable Render Pipeline HD

-

Nov 09, 2021

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Version/s: master

Version tested: 2022.1.0a14 + Master Steps to reproduce: 0) Open attached project1) Check Cube and Text objects. Observe that a basi... Read more

0
votes
Fixed

[URP] lens flare scene view offset

Package: Scriptable Render Pipeline Universal

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Nov 09, 2021

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Version/s: 13.0.0

Lens flares in scene view appear offset from their origin. Repo steps:1. open attatched project2.open SampleScene3.look at the game ... Read more

0
votes
By Design

[UAAL][Android] MonoBehaviors do not receive OnApplicationPause calls un...

Android

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Jul 19, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1

Reproduction steps:1. Clone the https://github.com/Unity-Technologies/uaal-example repository2. Checkout this commit 6d82032ed4d501c... Read more

0
votes
Won't Fix

[XR SDK] [OpenXR] Editor crashes when switching from SteamVR to Oculus r...

Package: OpenXR Plugin

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Nov 06, 2021

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Version/s: 1.2.8

Reproduction steps:1. Set SteamVR as OpenXR runtime2. Open the attached project ("aXis_FPV.zip")3. Enter and exit the Play mode4. Cl... Read more

0
votes
Fixed

[UIToolkit] Button can be activated with enter key when it is removed

Package: UI Toolkit

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Nov 09, 2021

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Version/s: 1.0.0-preview.18

Reproduction steps:1. Open the user's attached "UIToolkitUnfocusIssue-2021.2.zip" project2. Open the "SampleScene" Scene and Enter t... Read more

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