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Windowed Standalone Player is offset from the edge of the screen when bu...
How to reproduce:1. Open the user's attached project2. Go to Edit -> Project Settings -> Player -> Resolution and Presentat... Read more
[Android] Blitting two fullscreen passes does not work on Quest and Android
Reproduction steps:1. Open the project "Render two fullscreen passes.zip"2. Observe the view in Game View (StencilPostEffect scene)3... Read more
HDR cubemaps are not compressed when switching platforms, and changing L...
Steps to reproduce: 1. Make sure that you have Android and/or iOS platform support installed2. Open "case1264654-BiRP-modified" proj... Read more
[iOS 15] Screen.safeArea.width returns incorrect value when device's ori...
Reproduction steps:1. Open the attached project "safeArea.zip"2. Build and Deploy the project on a device3. Hold the device in Portr... Read more
Assets can't be imported to the editor by dropping them into the Project...
How to reproduce:1. Create a new Unity project2. Try to drag and drop any file to the editor, Project view Expected result: file is ... Read more
[HDRP] Meshes with Overlay render queue tag are not rendered
Version tested: 2022.1.0a14 + Master Steps to reproduce: 0) Open attached project1) Check Cube and Text objects. Observe that a basi... Read more
[URP] lens flare scene view offset
Lens flares in scene view appear offset from their origin. Repo steps:1. open attatched project2.open SampleScene3.look at the game ... Read more
[UAAL][Android] MonoBehaviors do not receive OnApplicationPause calls un...
Reproduction steps:1. Clone the https://github.com/Unity-Technologies/uaal-example repository2. Checkout this commit 6d82032ed4d501c... Read more
[XR SDK] [OpenXR] Editor crashes when switching from SteamVR to Oculus r...
Reproduction steps:1. Set SteamVR as OpenXR runtime2. Open the attached project ("aXis_FPV.zip")3. Enter and exit the Play mode4. Cl... Read more
[UIToolkit] Button can be activated with enter key when it is removed
Reproduction steps:1. Open the user's attached "UIToolkitUnfocusIssue-2021.2.zip" project2. Open the "SampleScene" Scene and Enter t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used