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7
votes
Fixed

[WebGL ]WebGL builds fail if external debug symbols option is used.

Web Platform

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Nov 04, 2021

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Version/s: 2021.2, 2022.1

Steps to reproduce:1. Open default project in Editor2. Switch platform to "WebGL".3. Open "Build Settings" and disable "Development ... Read more

0
votes
Fixed

Exception in Input System UI Input Module when IL2CPP Code generation is...

IL2CPP

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Nov 04, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2021.2.0f1, 2022.1

Reproduction steps:1. Download and open the attached "IL2CPP_is_null.zip" project2. Open "Build Settings" and set the "IL2CPP Code G... Read more

0
votes
Fixed

Attributes set in the Initialize context of GPU Event systems return 0.

Package: Visual Effect Graph

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Nov 04, 2021

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Version/s: 12

Repro steps:1. Import the attached VFX asset and add it to the scene2. Open it and enable size or color in Initialize3. Observe that... Read more

0
votes
Fixed

[FBX] Setting values in MaterialDescriptor doesn't work

Asset - Importers

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Aug 25, 2021

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Version/s: 2020.3.16f1

An internal OnPreprocessMaterialDescription is running with a priority of 1, which overrides users' default AssetPostprocessor.It ne... Read more

0
votes
Fixed

[HDRP][Vulkan] "Lag" when using Vulkan API in build, even with good fram...

Vulkan

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Apr 23, 2021

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Version/s:

When running a player build with the Vulkan API, the rendering is lagging compared to DX11 or DX12, even if it has a similar framera... Read more

0
votes
Fixed

Canvas gets corrupted after save

UI Builder

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Nov 05, 2021

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Version/s:

The active theme is no longer applied to the document after saving Steps:1 . Create document2. Add a button3. Save the document Actu... Read more

0
votes
Fixed

PSD Importer uses default format settings when overrides are selected on...

Package: 2D PSD Importer

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Oct 28, 2021

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Version/s: 4.0.0

How to reproduce:1. Open attached project (case_1376608.zip)2. In the Project browser click on the asset "Fei"3. In the Inspector wi... Read more

0
votes
Fixed

[Android] Core libraries are not detected when they're just in the Asset...

Android

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Oct 21, 2021

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Version/s: 2020.3.20f1, 2022.1

How to reproduce:1. Open the user's attached "BuildTest.zip" project2. Open the Build Settings3. Make sure the Android Platform is s... Read more

0
votes
Fixed

Server build doesn't respond to "Ctrl+C" after setting "Console.Foregrou...

Mono

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Oct 28, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.13f1, 2021.2, 2022.1

How to reproduce:1. Open the user attached project (svrbuild-ctrl-c.zip)2. Press Ctrl+Shift+B to open the "Build Settings" window3. ... Read more

0
votes
Fixed

TextMeshPro Input Field does not accept hyphens when content type is set...

Package: TextMeshPro

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Nov 02, 2021

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Version/s: 2.1.1

How to reproduce:1. Open project "inputfield.zip"2. Go to Build Settings (Edit>Build Settings)3. Build for the PC, Mac, iOS, or A... Read more

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