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[2D SG/VFX] Surface options are not shown in Output Inspector when 2D Sp...
How to reproduce: # Import the attached package to URP 2D project # Install VFX Graph # Open VFX asset in Test folder and sele... Read more
Certain toolbar icons are not visible
How to reproduce: 1. Open the "IN_36837" project 2. Press "Tools" -> "ProBuilder" -> "ProBuilder Window" 3. Press "New Shape" 4.... Read more
"MonoBehaviour.OnApplicationQuit" is still called when quitting is cance...
Reproduction steps: 1. Open the “QuitStripped” project 2. Open the “SampleScene” scene 3. Build And Run 4. Press “Make Applicati... Read more
When adding audio clips to the ARC using drag and drop no green plus wil...
When adding audio clips to the ARC using drag and drop no green plus will appear as we are used to using a list. And sometimes it... Read more
[HDRP] Decal Projector with layer mask "nothing" doesn't affect transpar...
Repro steps: - Open scene in attached project - In HDRP Global Settings / Frame Settings / Camera, enable / disable "Decal Layers"... Read more
Editor goes into a loop while importing the “UI Toolkit Sample – Dragon ...
How to reproduce: 1. Create a new project 2. Go to Package Manager and add the “UI Toolkit Sample – Dragon Crashers” asset [https:... Read more
“CreateClientHandler: Exception: The method or operation is not implemen...
How to reproduce: 1. Open the user’s attached “ClientMaxConnections.zip” project 2. Open the “SampleScene” Scene (Assets > Scenes ... Read more
Alpha Clip Threshold doesn't clip the object/is not visible in the Mater...
Reproduction steps: 1. Open the attached project “TestProject” 2. Open the “Assets/Scenes/MainScene.unity” scene 3. Select “Assets/M... Read more
[HDRP] Shader Graph shader does not expose the Exposure weight property
Steps to reproduce: 1. Open attached project "ShaderGraph.zip" and Scene "OutdoorsScene" 2. In Project window, select Assets -> Sh... Read more
[ShaderGraph] Nodes' previews don't update when using default inputs ins...
Steps to reproduce: 1. Open attached project "ShaderGraph.zip" 2. In Project window, open Assets -> ShaderGraph -> ShadowDisintegr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Render Objects Renderer Feature are not writing to the Depth Buffer when Write Depth is enabled
- Field names under "Anchors" in the RectTransform Component don't get focused when "tabbing" through the fields
- Project Browser's Search by Type stops working after importing Assets into a Project and searching for Types "In Assets" with Search Engines Project Preference Settings set to Advanced
- The Particle System Trail module creates Trails with a lighter coloring than the particles when the Color Space is set to Linear
- Crash on "in __pthread_kill" when running the built application that has UNITY_EDITOR scripting symbol in conditional compilation