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Selecting debug mode when the smart option is toggled prevents editing t...
[https://unity.slack.com/archives/C0PSRQXDZ/p1679040518122079] selecting debug mode when the smart option is toggled prevent... Read more
Texelsize node does not return the correct value when you reduce the tex...
The shadergraph node "texelsize" does not return the correct value when you reduce the texture quality in quality settings. I discov... Read more
Shader Graph Editor Throws Exception When Deleting Custom Function Node
How to reproduce: 1. Download the attached project 2. Open the "New Shader Graph" in the Shader Editor 3. Add a "Custom function"... Read more
Screen.resolutions returns resolutions that include the notch area when ...
Reproduction steps: 1. Open the attached “ResolutionRepro” project 2. Go to File > Build Settings 3. Make sure that "Development ... Read more
Project build fails with Console errors “Plugin 'grpc_csharp_ext.bundle'...
Reproduction steps: 1. Open the attached “PluginClashProject” project 2. Go to Build Settings (File > Build Settings) 3. Sele... Read more
"Can not play a disabled audio source" is thrown when audio is toggled o...
How to reproduce: # Open the attached project "BugReportAudioSource.zip" # Toggle audio on in the Scene view window Expected ... Read more
“ArgumentOutOfRangeException: startIndex cannot be larger than length of...
Reproduction steps: 1. Open the attached project “2DProject” 2. Select the “Assets/Eye_Bug_CG.psb” file, click the “Open Sprite Edit... Read more
SRP Lens Flares with Occlusion enabled inconsistently shine through objects
How to reproduce: 1. Download and open the attached project 2. Open the "OutdoorsScene" scene 3. Enter "Play" mode 4. Observe th... Read more
The GameObject is not transparent when setting CameraDepthTexture as a d...
Reproduction steps: 1. Open the attached project “RenderProject” 2. Open the “Assets/Scenes/SampleScene.unity” scene 3. Observe the ... Read more
[HDRP] Incorrect point light rendering with increased source radius
Steps to repro 1) Create a new indoor HDRP template. 2) Add a point light 3) Adjust light's source radius 4) Observe h... Read more
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