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Votes
0
Found in
2017.4
2018.4
2018.4.12f1
2019.2
2019.3
2020.1
Issue ID
1203250
Regression
No
Using "EditorUserBuildSettings.SwitchActiveBuildTarget" in code does not update the "selectedBuildTarget"
Reproduction steps:
1. Open "Test.zip" project
2. "Tools" -> "SwitchMe"
3. Notice the Console Output
4. "Tools" -> "SwitchMe"
5. Notice the Console Output
Expected Result: Using "EditorUserBuildSettings.SwitchActiveBuildTarget" in code updates the "selectedBuildTarget"
Actual Result: Using "EditorUserBuildSettings.SwitchActiveBuildTarget" in code does not update the "selectedBuildTarget"
Reproduced with: 2020.1.0a17, 2019.3.0f4, 2019.2.17f1, 2018.4.15f1, 2017.4.35f1
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Resolution Note:
"selectedBuildTargetGroup" controls the Build Player Window selection only and is controlled independently from "SwitchActiveBuildTarget". You can use this property directly to set the selected group if desired.