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Votes

0

Found in

2017.4

2018.4

2018.4.12f1

2019.2

2019.3

2020.1

Issue ID

1203250

Regression

No

Using "EditorUserBuildSettings.SwitchActiveBuildTarget" in code does not update the "selectedBuildTarget"

Scripting

-

Reproduction steps:
1. Open "Test.zip" project
2. "Tools" -> "SwitchMe"
3. Notice the Console Output
4. "Tools" -> "SwitchMe"
5. Notice the Console Output

Expected Result: Using "EditorUserBuildSettings.SwitchActiveBuildTarget" in code updates the "selectedBuildTarget"
Actual Result: Using "EditorUserBuildSettings.SwitchActiveBuildTarget" in code does not update the "selectedBuildTarget"

Reproduced with: 2020.1.0a17, 2019.3.0f4, 2019.2.17f1, 2018.4.15f1, 2017.4.35f1

  1. Resolution Note:

    "selectedBuildTargetGroup" controls the Build Player Window selection only and is controlled independently from "SwitchActiveBuildTarget". You can use this property directly to set the selected group if desired.

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