Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
0
Found in
2019.3
2019.3.0f3
2020.1
Issue ID
1206232
Regression
No
Inconsistent slider behaviour if Label Field width is not specified
How to reproduce:
1. Open the attached project
2. Select "Assets/Configurations/Definitions/Items/loot_test.asset"
3. Select "Chance" tab
4. Change the "Chance" slider value
Actual result: The slider doesn't correspond correctly with the mouse. (Gif attached)
Expected result: The slider should synchronize with the mouse.
Reproducible with: 2019.3.0f4, 2020.1.0a17.
Notes:
- The project packages completely breaks on 2019.2 and earlier.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “ValidateSchema Error2” error is thrown in the Player when using IL2CPP Scripting Backend
- Symbolic links disappear when a .xcframework file is added through the Unity Editor
- Errors regarding importing occur upon opening a project when the "Library" folder is deleted
- MeshRenderer.sortingLayerID cannot be changed when change is being done in a built Player
- Warnings related to App Icon are being thrown when building project to VisionOS Platform
Resolution Note (fix version 2019.3):
Fixed in 2019.3.9f1