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Inspector math expressions like +=X evaluate incrementally for every new...
Since Unity 2021.2 the inspector got ability to evaluate better math expressions. For example, entering "=3" adds 3 to the current v... Read more
Linux Editor crashes at GfxDeviceGLES::DrawBuffersBatchMode when loading...
How to reproduce:1. Open the user attached project (InterRetosProject.zip)2. In the Project panel go to the "Assets>Scenes" folde... Read more
WebGL build fails to execute 'querySelector' if the canvas id starts wit...
How to reproduce:1. Open the attached project from "UnityPlayProto21.zip"2. Navigate to "Publish" -> "WebGL Project" -> "Build... Read more
Legacy Search engine does not return results in Hierarchy window when se...
Steps to reproduce:1. Open SampleScene in the attached "1375617_repro" project2. In the Hierarchy window's search bar enter "Prefab"... Read more
Received Mouse position is offset from cursor when using Input System
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Press the Play button and go to the Game view... Read more
Shader displays different colors in Editor and when using Build
Reproduction steps:1. Open the project "1374795.zip"2. Open "SampleScene" in the Assets folder3. Watch the colors of cubes in the Ed... Read more
[URP] Lens flare do not account for render scale setting
steps1. open repro project2. open sample scene3. In game view and scene view, observe lens flare (incorrect appearance)4. In project... Read more
"Assertion failed" error is thrown when multiple fields are structs that...
How to reproduce:1. Open the attached project (UserProject.zip)2. Open scene Scenes/Create3. Press the Play button4. Observe the Con... Read more
Unity.Profiling.LowLevel.MarkerFlags is inconsistent with profiler plugi...
User pointed out that there is no way to find out whether or not ProfilerCounter is supported in release Players - https://forum.uni... Read more
Unity Scriptable Build Pipeline exception error when building with long ...
How to reproduce:1. Open the attached "ZD_1123041_LongPaths.zip" user project2. Run "Tools > BuildAssetBundles" Expected results:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used