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[iOS] Unity rendering in wrong screen orientation after auto rotation on...

iOS

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Aug 29, 2018

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Version: 2018.2.3f1

To reproduce: 1. Open users attached project "Bug auto rotation 2.zip" 2. Open "scene.unity" scene 3. Build for iOS device 4. Open t... Read more

0
votes
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[Animation][Jobs] Simple animations with AnimationMixerPlayable generate...

Animation

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Sep 12, 2018

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Version: 2018.2.6f1

Steps to reproduce: 1. Open attached project 2. Play the scene 3. Open profiler and observe the spikes in Animator.ProcessRootMotion... Read more

2
votes
Active

Linux: Crash in UnityEngine.Input.GetJoystickNames when controllers with...

Linux

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Sep 12, 2018

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Version: 2018.2.5f1

To reproduce: 1) Open attached project and scene 2) Play it 3) Connect a joystick with a comma in its name (example: Nintendo or Hor... Read more

0
votes
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Unity WebGL is not "DPI Aware"

WebGL

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Sep 10, 2018

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Version: 2018.2.0f2

To reproduce: 1) Create new project 2) Add some high font sized text 3) Build and run for WebGL 4) Compare results on a low DPI and ... Read more

1
votes
Fixed

Transform.hierarchyCount always returns 0 regardless of the number of tr...

Scripting

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Sep 11, 2018

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Version: 2018.2.7f1

How to reproduce: 1. Create a new Unity project 2. Create a new script that prints out 'Transform.hierarchyCount' 3. Attach the scri... Read more

3
votes
Active

[Fonts] Create Editable Copy does not create an editable copy

Inspector Functionality

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Sep 12, 2018

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Version: 2018.2.5f1

Steps to reproduce: 1. Open attached project 2. Select .ttf font in Project view 3. Change the Character dropdown to Unicode (or any... Read more

0
votes
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[Linux Editor] Assets menu items grey out after calling out the menu in ...

Linux

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Sep 14, 2018

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Version:

Most items in the Asset menu grey out after right-clicking and calling out the menu in Project window/tab. To solve this, right-cli... Read more

0
votes
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[Daydream/Cardboard] "OPENGL NATIVE PLUG-IN ERROR" thrown when playing v...

VR

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Sep 13, 2018

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Version: 2018.1.9f2

How to reproduce: 1. Open attached "VideoIssue" 2. Add Daydream as primary Virtual Reality SDK 3. Build and run project on Android d... Read more

0
votes
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A NavMeshObstacle placed at a specific position creates a boundary on an...

AI

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Sep 06, 2018

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Version: 2018.2.1f1

Repro steps: 1. Open QA attached project "repro_1078553" 2. Open the Navigation Window 3. Enter Play Mode and observe the Game View ... Read more

1
votes
Active

Fallback references to other fonts are not set correctly

UI Elements

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Sep 10, 2018

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Version: 2018.2.0f2

To reproduce: 1. Open the user's attached project 2. Open the "SampleScene" 3. Observe the fonts Expected result: A reference font ... Read more

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