Search Issue Tracker
Fixed in 2019.3.X
Votes
0
Found in
2019.3.0f3
Issue ID
1205368
Regression
Yes
[Shadergraph] Multiple ctrl+Zs required to undo operations from before the last operation
Does not reproduce in 6.9.1
First reproduces in 7.0.1
Repro steps:
1. Open a shadergraph
2. Create an "add" node
3. Move it four times
4. Press ctrl+Z multiple times
Expected result: it gets moved to where it was previously each time you press ctrl+Z
Actual result: you have to press ctrl+Z twice every time after the first undo
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
Add comment