Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.4
2019.2.0f1
2020.1
Issue ID
1205028
Regression
No
The clickable area is next to the Modes button of the SerializedField MinMaxGradient when indentLevel is more than 0
How to reproduce:
1. Open the project "case_1205028-MinMaxGradient"
2. Open the Scene "BugScene"
3. Select the GameObject "GameObject" in the Hierarchy window
4. Click on the button that changes modes of the "Broken Min Max Gradient Field" in the Inspector window
5. Click next to the button that changes modes of the "Broken Min Max Gradient Field" in the Inspector window
Expected results: the clickable area matches the button area that changes modes of the "Broken Min Max Gradient Field"
Actual results: the clickable area is next to the button that changes modes of the "Broken Min Max Gradient Field"
Reproducible with: 2018.4.14f1, 2019.2.16f1, 2019.3.0f4, 2020.1.0a17
Could not test with: 2017.4 because MinMaxGradient cannot be serialized with the attribute
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash when attempting to create a custom FMOD DSP unit
- [Linux] Floating windows do not keep their size after restarting the Editor
- .framework plugin is mistakenly treated as a directory when building for Universal Windows Platform
- Artifacts appear on GameObjects when using the WebGL Player on Silicon macOS
- Only the icon of the disabled child GameObject is faded when a parent GameObject is a Prefab
Resolution Note (2020.1.X):
Low priority defect and unlikely to be fixed for the near future.