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[IMGUI] "Use DXGI flip model" text under resolution and presentation set...
"Use DXGI flip model" text under resolution and presentation settings gets clipped. Refer that attached screenshot. Steps to reprod... Read more
[UI Builder] Text content not saved if Ctrl+S is used while editing a te...
Repro: 1. Create a new project. 2. Project window -> Right-Click -> UI Toolkit -> UI Document 3. Open this in UI Builder. 4. Add... Read more
Unity logging package fails to build with burst and High managed strippi...
How to reproduce: 1. Open the attached project “NetcodeBurst.zip“ 2. Open the Build Settings (Edit > Build Settings…) 3. Open the... Read more
[Audio] Crash attaching a script which implements MonoBehaviour.OnAudioF...
To Reproduce: 1. Open the project attached to the post ("683583_OnAudioFilterRead.zip"). 2. Remove 'Example Audio Filter' from Mai... Read more
Editor window is resized when switching between Editor Modes
Reproduction steps: # Open the user attached project # Resize the Editor window # Click Test → Switch to Example Mode Expect... Read more
Fill tessellation doesn't work and Warnings logged for Closed 2D Shapes ...
How to reproduce: 1. Create a 2D Project 2. In Hierarchy right click and create 2D Objects > Sprite Shape > Closed Shape 3. Selec... Read more
[Shuriken][Collision] "Planes" collision mode keeps displaying the colli...
The visual representation of the collision plane is still visible even when the collision method is switched to world if the transfo... Read more
[Editor] Shift selecting (multi selection) in scene view does not work
Steps to reproduce: 1) open the project 2) scene 'Main' 3) select cube in scene view 4) shift+select sphere in scene view Expected:... Read more
EditorGUI.ChangeCheckScope() does not detect when an AssetReference chan...
How to reproduce: 1. Open the attached “TestProject” project 2. Select the ”Assets/ScriptableObjects/ET1” asset 3. Change “Addres... Read more
[URP][XR][Oculus] RenderFeature does not render objects when Event is se...
How to reproduce: 1. Open the attached project "URP_SRP Test.zip" 2. Make sure in the "ForwardRenderer.asset" Renderer Features Even... Read more
All about bugs
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Latest issues
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