Search Issue Tracker
Fixed
Unknown (hidden) 2020.3.X, 2021.3.X, 2022.1.X
Fixed in 2022.2.0b15, 2023.1.0a18
Votes
0
Found in
2020.3.40f1
2021.3.11f1
2022.1.18f1
2022.2.0b9
2023.1.0a12
Issue ID
UUM-16428
Regression
No
Editor window is resized when switching between Editor Modes
Reproduction steps:
# Open the user attached project
# Resize the Editor window
# Click Test → Switch to Example Mode
Expected result: Editor window is not resized
Actual result: Editor window is resized
Reproducible with: 2020.3.40f1, 2021.3.11f1, 2022.1.18f1, 2022.2.0b9, 2023.1.0a12
Reproduced on: Windows 10
Note: unwanted resize may cause black bars/blocks in MacOS. The bug is probably caused by each mode “remembering” their respective Editor window size
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Only the left screen is rendering when using Render Graph Fullscreen Blit in Meta Quest 2
- Context menu with the "Revert" option doesn't appear when pressing the right mouse button on a "Vector2" or "Vector3" property in the Inspector of a custom shader
- Missing Render Feature "Full Screen Pass Render Feature" in any “Universal Renderer Data” asset when upgrading from 2022.3
- Inconsistent ParticleSystemVertexStream.PercentageAlongTrail data range in Trail Texture Modes except "Stretch"
- The Graph Debug Window can be right clicked through and the Node Workspace is manipulated instead
Add comment