Search Issue Tracker

0
votes
Fixed

Blend Tree: Extra Blend param is created and assigned

Animation

-

Apr 29, 2015

-

Version/s: 5.1.0b5

1. What happenedCreating a sub-blend tree, creates 2 Blend param sliders on the first blend tree. 2. How we can reproduce it using t... Read more

0
votes
Fixed

Particles with Orbital Velocity set in Local Space rotates around custom...

Visual Effects - Legacy

-

Sep 13, 2019

-

Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b1, 2020.1

How to reproduce:1. Open the user's attached project ("Bug Test.zip") using the EnvIronman VM (optional) (more information in Edit)2... Read more

0
votes
Active

ShaderGraph produces <1 Alpha in Opaque mode when Alpha Clipping is enabled

Package: Shader Graph

-

Nov 30, 2022

-

Version/s: 10.10.1, 12.1.x, 15.0.1

How to reproduce:1. Open the attached project “URP_Alpha”2. Open the “SampleScene” scene3. Observe the Game View Expected result: Bo... Read more

0
votes
By Design

UI Raycast doesn't hit the object which is drawn on top

uGUI

-

Dec 03, 2019

-

Version/s: 2019.1.0a5, 2019.1.14f1, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Open attached project2. Open SampleScene and enter playmode3. Click on the button and verify that it works4. ... Read more

0
votes
Won't Fix

Prefab overrides not saved properly when using a Script containing a lis...

-

Jan 09, 2023

-

Version/s: 2020.3.43f1, 2021.3.16f1, 2022.2.2f1, 2023.1.0a24

How to reproduce:1. Open the user attached project “PrefabIssueReproProject.zip”2. Open Scene “SampleScene“ (Assets/Scenes)3. Select... Read more

4
votes
Not Reproducible

WebGL crashes continuously

WebGL

-

Jun 24, 2015

-

Version/s: 5.1.1f1

Read more

0
votes
Fixed

Android builds fail if building App Bundle with signed keystore/key that...

Mobile

-

Jul 03, 2019

-

Version/s: 2019.1.0a10

How to reproduce:1. Open attached "KeystoreTest" project2. Go to File -&gt; Build Settings -&gt; Player Settings -&gt; Publishing Se... Read more

0
votes
Fixed

Particles set to emit from a Skinned Mesh Renderer do not work with Blen...

Shuriken

-

Jan 25, 2016

-

Version/s: 5.3.1p4

When a particle system is set to use a Skinned Mesh Renderer as its Shape, and that mesh is using blend shapes, the particles are on... Read more

0
votes
By Design

You can not change a GO's name in the Hierarchy using F2 when there is a...

Scene Hierarchy

-

Aug 28, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Open the "SampleScene" Scene in the attached "NameChangeDeselect.zip" Project2. Click on "dfdfregr" GameObject3.... Read more

0
votes
Fixed

[ImageEffects] FXAA/SMAA causes build fail with "marked with HideFlags.D...

Image Effects

-

Feb 11, 2016

-

Version/s: 5.4.0b4

FXAA and SMAA cause build fails with "marked with HideFlags.DontSave but is included in the build". Repro: 1) Open project and build... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.