Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2020.3.X
Votes
0
Found in
2020.3
2020.3.8f1
2021.1
Issue ID
1355657
Regression
No
[URP][XR][Oculus] RenderFeature does not render objects when Event is set to "AfterRenderingPostProcessing"
How to reproduce:
1. Open the attached project "URP_SRP Test.zip"
2. Make sure in the "ForwardRenderer.asset" Renderer Features Event "AfterRenderingPostProcessing" is selected
3. Take a look at the Scene's props (workbench etc.)
4. Build and Run to an Oculus Quest 2 device
Expected result: The workbench is not missing in the build
Actual result: The workbench is missing in the build
Reproducible with: 2020.3.16f1, 2021.1.17f1
Not reproducible with: 2021.2.0b7, 2022.1.0a6
Could not test with: 2019.4.29f1 (errors after downgrading)
Reproducible on:
VLNQA00379, Oculus Quest 2 (Quest 2), Android 10, CPU: Snapdragon XR2, GPU: Adreno (TM) 650
Notes:
- Does not reproduce when "BeforeRenderingTransparents" is selected in the Renderer Features Event
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note (fix version 2021.2):
Fixed in: 2021.2.0b17
Resolution Note (fix version 2020.3):
Fixed in: 2020.3.34f1