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Unity logging package fails to build with burst and High managed strippi...
How to reproduce: 1. Open the attached project “NetcodeBurst.zip“ 2. Open the Build Settings (Edit > Build Settings…) 3. Open the... Read more
Editor freezes when "{0}" is used with some non-Latin characters in Logging
How to reproduce: 1. Open the “logging_repro.zip“ project 2. Open the “New Scene“ 3. Enter Play Mode Expected result: Editor c... Read more
[Unity Logging] Editor freezes when logging messages that contain curly ...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Enter the Pl... Read more
OutputTemplate is ignored when logging into UnityEditorConsole
Reproduction steps: 1. Open the "IN-45140.zip" project 2. Open "Assets/Scenes/SampleScene" 3. Enter Play mode and observe the Con... Read more
"Exception: LogControllers.Data is not created" is thrown when calling L...
How to reproduce: 1. Open the attached project "Test2Camera.zip" 2. Enter Play Mode Expected results: No errors thrown in the C... Read more
Context highlighting is missing in the Hierarchy window when using the R...
Reproduction steps: 1. Open the "IN-42400.zip" project 2. Open "Assets/Scenes/SampleScene" 3. Enter and exit Play mode 4. In the... Read more
IDE does not open when double-clicking on a log message in the Console w...
How to reproduce: 1. Open the “LoggingIDEIssue“ project 2. Open the “SampleScene” 3. Enter Play Mode 4. In the Console window ob... Read more
Logs only get written to Player.log when using WriteTo.StdOut
Reproduction steps: 1. Open the attached “test” project 2. Click File > Build Settings… > Build 3. Open the built Player director... Read more
Editor freezes when redirecting Unity logs to custom logger
Reproduction steps: 1. Open the attached "InputLoggingReport" project 2. Open "Assets/Scenes/SampleScene" 3. Press Play 4. Obser... Read more
Crash on "UnsafeUtility_CUSTOM_MemCpy" when using Asian alphabets in the...
How to reproduce: 1. Open the attached “IN-52317.zip” Project 2. Open the “SampleScene” 3. Enter Play mode Expected result: P... Read more
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