Search Issue Tracker
Feature Request
Votes
1
Found in
6000.0.9f1
Issue ID
UUM-74938
Regression
No
Can't drag-select GameObjects in the Scene view when GPU Resident Drawer Instancing is enabled
How to reproduce:
1. Open the attached project "ResidentDrawerSceneGOSelectBug.zip"
2. Open Assets/Scenes/SampleScene.unity
3. Drag select all 3 GameObjects in the Scene view window
Expected results: All GameObjects are selected
Actual results: Nothing is selected
Reproducible with: 6000.0.9f1
Couldn’t test with: 2021.3.40f1, 2022.3.36f1 (due to GPU Resident Drawer feature not existing)
Reproducible on: Windows 11 23H2
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [2D] Wireframe is not drawn on the top of the Textures when the "Shaded Wireframe" mode is selected
- Splashscreen text disappears when the text part of Splashscreen is dragged below the taskbar
- [Asset Store][Ubuntu 24] Open in Unity button not working
- Window with a Multi-Column List View crashes after it is moved when its Binding Source Selection Mode is set to Auto Assign
- "Dragon Crashers" readme file icons are missing and shown as "?"
Resolution Note:
This is a known limitation of GRD. Converting this into a feature request.