Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2019.3.0a12
2020.1
2020.1.0a12
Issue ID
1196631
Regression
Yes
Asset Icons are too large in the Verify Saving Assets Window
How to reproduce:
1. Create a new project and open it
2. Open the Preference Window (Edit -> Preferences... -> General)
3. Enable the "Verify Saving Assets" option
4. Create a new scene, make changes and without saving them try to close the Editor (A Save Assets Window should appear with the unsaved scene changes)
5. Observe the Scene icon in the Save Assets Window
Expected result: the assets and its icons in the list are reasonably sized allowing for multiple assets to be shown without scrolling
Actual result: the asset icons are very large allowing only a couple of assets to be shown at one time
Reproduced in: 2020.1.0a12, 2019.3.0b10, 2019.3.0a12
Not reproducible in: 2019.3.0a11, 2019.2.12f1, 2019.1.14f1, 2018.4.12f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Long Prefab save times when using Unity 2022.2 and higher
- Console displays error "UnityException: Creating asset at path Assets/Scenes/ .scenetemplate failed." during scene template saving
- "Development Build" watermark is shown in non-development UWP release builds
- Console errors appear when the Inspector is set to Debug and a GameObject is selected
- A script public variable value is not used when set in the Inspector window
Add comment