Search Issue Tracker
Fixed
Votes
0
Found in [Package]
6.9.0
Issue ID
1191141
Regression
Yes
"Setting anti-aliasing of already created render texture" errors thrown in a new URP template project after entering Play Mode
Reproduction steps:
1. Create a new project using a URP template
2. In the Hierarchy, select "Main Camera"
3. Press Play
Expected result: No errors are thrown
Actual result: "Setting anti-aliasing of already created render texture is not supported!" errors are thrown repeatedly
Reproducible with: 2019.2.0b10, 2019.2.12f1
Not reproducible with: 2018.4.12f1, 2019.2.0b9, 2019.3.0b10, 2020.1.0a12
Could not test with: 2017.4.34f1 (no Package Manager)
Reproducible with package versions: 6.9.0
Not reproducible with package versions: 4.1.0-preview, 6.7.1
Comments (2)
-
ahmedaniss
Aug 01, 2020 08:37
problem fixed here : https://youtu.be/t336oGyJ6nA
-
Emme73
Jun 22, 2020 11:40
Still in 2019.4.1f.
Fix: turn off AA in URP pipeline asset.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Desktop Linux runtime does not respect -popupwindow command line argument
- Shader Graph more options dropdown button does not open the dropdown when clicked all the way to the right of the button
- “Attempting to draw with missing bindings“ warning lacks root cause indication and is thrown each frame when StructuredBuffer is accessed on DirectX12
- Shader Graph Import Settings documentation leads to "Sorry... that page seems to be missing!" page when opened through the documentation button in the Inspector window
- Unexpected Material change/transparency when switching between ShaderGraph and material at runtime in HDRP
Resolution Note:
Fixed in 2019.2.8f1 and above