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[HDRP] DRS Crash when using hardware mode on DX12
Repro steps :- Open attached project- Open SampleScene- Make sure that you are using DX12 and that the current HDRP asset DRS mode i... Read more
[HDRP][Metal] Shader warnings of potentially uninitialized variable (chu...
How to reproduce:1. Create new HDRP template project2. Let the project load and wait for shaders to start compiling3. Observe consol... Read more
[URP] "The currently selected Renderer is missing" warning when opening ...
Reproduction steps:1. Create new URP Template project2. In Package Manager window, select "Universal RP" package and import its "Tea... Read more
[Prefabs] PrefabUtility.RevertObjectOverride doesn't work properly when ...
How to reproduce:1. Open the "case_1360751" project2. Open the "SampleScene" Scene3. Select all child GameObjects under the "TestObj... Read more
[IL2CPP] Animations are not played when they are loaded with the Asset B...
How to reproduce:1. Open the attached "1359100.zip" project2. Build and run on an Android device Expected results: After the Scene s... Read more
[Shader Graph] Rotating GameObject gets material stretched when using Tr...
Reproduction steps:1. Open the attached user's project "Triplanar Bug.zip"2. In the Scenes folder open the Scene "OutdoorsScene"3. I... Read more
IL2CPP player with "Debug" C++ Compiler Configuration crash with "free()...
How to reproduce:1. Open the user attached project (mtea.zip)2. Press Ctrl+B to build the project (name the build "test" when prompt... Read more
Input System uGUI Button does not react when clicked
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Open the Game view and press the Play button4... Read more
On Mac preprocessed Lit.shader file stops mid-line when file size is nea...
How to reproduce:1. Create a new project2. Install the "High Definition RP" package from the Package Manager (Window > Package Ma... Read more
[URP] Built-In to URP Render Pipeline Converter freezes during Material ...
How to reproduce:1. Open attached project "internal-boat-demo-2021.2"2. In Render Pipeline Converter window, Initialize Converters a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used