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1
votes
Fixed

Subsequent runs of subgraph leads to different output using WaitForAll node

Package: Unity Behavior

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Sep 30, 2024

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Version/s: 1.0.2

Description Initial SetupCreate the following graph: Start (Repeat On) Run In Parallel ## Log 1## Log 2; Wait for 3 seconds## Log 3 ... Read more

0
votes
Fixed

Text on node flickers when moving the node if it is referencing a blackb...

Package: Unity Behavior

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Apr 23, 2025

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Version/s: 1.0.9

Steps to reproduce: Create and open a blackboard asset (Assets > Create > Behavior > Blackboard) Add a GameObject variable ... Read more

0
votes
Fixed

Duplicating event node does not preserve the values

Package: Unity Behavior

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Jan 28, 2025

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Version/s: 1.0.7

Steps to reproduce: Download and open the attached project "Behavior Event Duplicate Issue.zip" Open the "Behavior Graph" asset Dupl... Read more

1
votes
Fixed

Setting a shared blackboard variable during runtime keeps the value when...

Package: Unity Behavior

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Dec 23, 2024

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Version/s: 1.0.7

Steps to reproduce: Download and open the attached project "Behavior Shared Variable Issue.zip" Open "scene" Enter play mode Observe... Read more

0
votes
Fixed

Behavior Graph switch node in parent graph does not update when subgraph...

Package: Unity Behavior

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Oct 09, 2025

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Version/s: 1.0.12

How to reproduce:1. Open the attached “Unity Behavior - Switches and subgraphs.zip” project2. Open the “Basic switch case“ scene3. O... Read more

0
votes
Fixed

Editing BehaviorGraphAgent variable at runtime will impact all the agent...

Package: Unity Behavior

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Nov 29, 2024

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Version/s: 1.0.6

Reported here: https://discussions.unity.com/t/multiple-subgraph-instances-make-it-difficult-for-me-to-pass-variables-between-graph-... Read more

0
votes
In Progress

Blackboard variables get removed when renaming the class name

Package: Unity Behavior

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May 27, 2025

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Version/s: 1.0.9

Steps to reproduce: Create and open a behavior graph Add an enum type to the blackboard Change the name of the enum in the script Ac... Read more

0
votes
Fixed

Shift+Space in Behavior doesn't maximize the window when docked.

Package: Unity Behavior

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Nov 15, 2024

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Version/s: 1.0.0, 1.0.1, 1.0.2, 1.0.3, 1.0.4, 1.0.5

Steps to reproduce: 1. Open a project with Behavior package (add it if needed, com.unity.behavior) 2. Open a Behavior Graph by doubl... Read more

0
votes
In Progress

Nodes “X” icon is oversized and low quality, overlapping Node name in Be...

Package: Unity Behavior

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Oct 22, 2025

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Version/s: 1.0.12

Steps to reproduce:1. Create new Unity project2. Open Package Manager window3. Install Behaviour package (com.unity.behavior)4. In P... Read more

0
votes
Won't Fix

Crash on SerializableManagedRefBackupGenerator::ExtractBackupFromInstanc...

Package: Unity Behavior

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Mar 12, 2025

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Version/s: 1.0.8

How to reproduce:1. Open the attached “IN-96254_BehaviorCrash.zip” project2. Open the “BehaviorScene”4. Enter Play Mode5. Exit Play ... Read more

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