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Prefab behavior agent "Apply to Prefab" doesn't save to prefab
*Steps to reproduce:* # Create and open an empty project and install com.unity.behavior # Create and open a behavior graph (Asse... Read more
“NullReferenceException” is thrown and behavior graph is unusable when a...
How to reproduce: 1. Open the attached “IN-107935_minimal.zip” project 2. Open the “Worker BT” behavior graph 3. Right click in t... Read more
Edits to blackboard asset re-centers the graph
*Steps to reproduce:* # *Create a blackboard asset* (let's call it "My Blackboard") [Assets > Create > Behavior > Blackboard] #... Read more
Overlays sizes change on domain reload
*Steps to reproduce:* # Create two behavior graphs # Open both of them and dock them side by side # Change the overlay size in... Read more
Nested "Run Subgraph" nodes cause infinite asset reimport
How to reproduce: 1. Create a new project 2. Install the Behavior package through Window → Package Manager → Unity Registry 3. Cr... Read more
SwitchComposite GC.Alloc every OnStart
*Steps to reproduce:* # Create a new graph, a new enum and a Switch node # Create a BBV for the enum and assign it to the Switch... Read more
Blackboard variable of type List<CustomUnityObject> throws errors in Bla...
*Steps to reproduce:* # Create a new "MyCustomAgent" Monobehavior # Create an custom action "Get Agent in AgentList" and set Agent... Read more
Graph Loading Fails When BehaviorGraphAgent Is Selected in Inspector
*Description* When a BehaviorGraphAgent with no assigned graph is selected in the Inspector, loading a graph from code fails for th... Read more
Variable parsing fails when characters are placed next to square brackets
Reproduction steps: 1. Open the attached “IN-104552” project 2. Open the “Behavior Graph” in the Behavior Graph window 3. Open th... Read more
Blackboard variables get removed when renaming the class name
*Steps to reproduce:* # Create and open a behavior graph # Add an enum type to the blackboard # Change the name of the enum in... Read more
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