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[Linux] [UI Elements] Sections properties description is not showing in ...
Properties under Case, Estimated Time, Priority, Actions for the Sections from UIElements are distorted, refer attached screenshot. ... Read more
[UI Elements] IMGUI-UI Element comparison window turns black on expanding
Steps To Reproduce: 1. Open the Attached project 2. Go to Menu> UI Test Suite > Open FTP 3. Binding/Controls > Open Window 4. Click... Read more
[Input System] Compile errors when using C# keywords as action names
When using "Generate C# Class" on an .inputaction asset, giving an action a name that is also a C# keyword will lead to a compile er... Read more
[iOS] Storyboard's referenced resources are not exported to Xcode project
How to reproduce: 1. Build the attached project for iOS 2. Open the Xcode project 3. Select the "LaunchScreen.storyboard" file 4. No... Read more
Mesh preview is blank when a Custom Renderer with a "Before Rendering" R...
How to reproduce: 1. Open the attached "BlankMeshPreview.zip" project 2. Select the "Mesh.fbx" asset 3. Look at the Mesh Preview in ... Read more
[HDRP] HDRP Wizard Fix All location change
Arguably most used HDRP wizards part will be Fix All button. Currently, to reach it you often need to either scroll down or resize t... Read more
UnityWebRequest opens and keeps seperate connections for each request
How to reproduce: 1. Open the attached project 2. Change the IP addresses to yours in the PythonServer/bounce.py and Assets/Request.... Read more
[HDRP] RP asset not listed in quality settings list
Version tested 2020.1.0a3, 2020.1.0a4, 2020.1.0a5, 2020.1.0a6, 2020.1.0a7 + 7.0.1 1) Create a new HDRP template project 2) Go to Pr... Read more
Texture2D.LoadRawTextureData no longer works on WebGL with PVR and other...
Texture2D.LoadRawTextureData no longer works on WebGL with PVR and other non-DXT compressed texture formats 1. Build this project o... Read more
[HDRP] Render Pipeline Wizard window breaks if it's open after updating ...
Steps to reproduce: 1. Create a new project 2. Upgrade to HDRP 7.0.1 3. Open Render Pipeline Wizard 4. Upgrade to HDRP 7.1.2 5. Noti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Job scheduling with batching is slow with dependencies and worker threads have poor utilization
- [HDRP] HDAdditionalLightData.RequestSubShadowMapRendering on directional lights breaks cascade shadows rendering
- Memory leaks when Instantiating Objects with SerializeReference
- Currently selected Action Map switches to the first Action Map in the list and it's first Action when editing the Binding Path of a newly created Action
- "F" default focusing Unity shortcut zooms out when the first time focusing the GameObject