Search Issue Tracker
Fixed
Fixed in 2.1.2
Votes
0
Found in [Package]
2.1.2
Issue ID
XRVOSB-63
Regression
Yes
Player does not open and or doesn't render when FXAA is enabled
How to reproduce:
1. Open the attached “IN-92945” project
2. Build and Run for visionOS
3. Observe the Player
Expected result: The Player opens
Actual result: The Player does not open and a warning keeps appearing and disappearing quickly
Reproducible with: 2.1.2 (6000.0.36f1, 6000.1.0b4, 6000.2.0a1)
Not reproducible with: 2.0.4 (6000.0.36f1)
Couldn’t test with: 1.3.11 (2022.3.57f1) - Downgrading causes unsupported feature errors preventing the building of the project
Reproducible with these devices:
Apple Vision Pro on VisionOS 2.2
Testing Environment: macOS 15.2 (M3)
Not reproducible on: No other environment tested
Note: Reporter also mentioned that errors are thrown during buildtime, but this was not reproduced
Workaround:
1. Open the “Test” Scene
2. Select the “Main Camera” GameObject (XR Origin (VR) → Camera Offset → Main Camera)
3. Change the Anti-Aliasing setting to “No Anti-aliasing” (Camera → Rendering → Anti-aliasing)
4. Build and Run
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Test Runner’s vertical scrollbar overlaps with the up and down arrows and upper toolbar tabs when the window is minimized
- The Input Field view is not updated when deleting lines of text
- The scrollbar does not respect empty lines in the Input Field
- “Texture Atlas Viewer“ button text overlaps another button when the UI Toolkit Debugger is narrowed
- Thresholds are no longer automatically calculated after deleting Motion fields in Blendtrees
Add comment