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InvalidOperationException error spam in Console after upgrading the Inpu...
How to reproduce:1. Open the attached project "New Unity project.zip"2. Open the Package Manager (Window>Package Manager)3. Choos... Read more
Parent GameObject is created when creating empty parent on a default par...
How to reproduce:1. Create a new Project2. Hierarchy > 3d object > Cube3. Right-click the Cube and "Set as Default Parent"4. C... Read more
Child object is not added to a prefab when dragging and dropping object ...
How to reproduce:1. Open the attached Unity project2. Open New Prefab prefab3. Drag New Prefab 1 prefab to a Hierarchy window Expect... Read more
Optimize Mesh Data setting can make UV data corrupted in the player
How to reproduce:1. Open user attached project "TEST 2.zip"2. In the menu bar, click on File>Build And Run3. When the application... Read more
Delete and Unpack prefab asset does not unpack all the prefab instances ...
Steps:1. Open attached project2. Open TestScene3. Multiselect all the prefabs in Project Browser4. Delete and Unpack==> Some of t... Read more
[Undo] System is already interested in this transform, SetSystemInterest...
How to reproduce:1. Open attached project2. Select New Prefab(1) and in Inspector apply prefab changes3. Select New Prefab(2) and in... Read more
Gfx.WaitForPresentOnGfxThread > Semafore.WaitForSignal uses around 9 ms ...
How to reproduce it:1. Open the user's attached project2. Load the "Game" Scene3. Open the Profiler window (Window > Analysis >... Read more
Crash when redoing undo actions made during game mode on Canvas child ob...
Repro:1. Create a new project2. Create an UI object in scene hierarchy. i.e. GameObject -> UI -> Text3. Create an empty GameOb... Read more
[WebGL] Profiler does not autoconnect on WebGL builds
How to reproduce:1. Create new project2. Open build settings, switch to WebGL and enable Autoconnect profiler setting3. Build and ru... Read more
Reflection Probes are not being released when loading another Scene
How to reproduce:1. Open the user's attached project "ReflectionProbeTest-2021.zip"2. Open Assets/ReflectionProbeTest/Scenes/main.un... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used