Search Issue Tracker

0
votes
Won't Fix

GUI.Toolbar offset in PropertyDrawer in ScrollView

IMGUI

-

Apr 07, 2016

-

Version/s: 5.3.4f1

Steps to reproduce: 1. Download and open attached project "GUI_Toolbar.zip" 2. Make sure Inspector window is small enough to have sc... Read more

0
votes
Fixed

[Metal] Artifacts appear on object when cubemap is sampled with shader o...

iOS

-

Apr 07, 2016

-

Version/s: 5.3.4p1

1. Open attached project 2. Build to iOS with Metal 3. Plane on the right side will have artifacts Read more

0
votes
Fixed

On new org on enabling Multiplayer - it is unable to accept EULA

Networking

-

Apr 07, 2016

-

Version/s: 5.4.0b13

Reproduces on both Staging and Production I have a few orgs, for one org which I use all the time - everything is ok, but for anoth... Read more

0
votes
By Design

[Delegates] null Delegate.Target == null returns false

Mono

-

Apr 08, 2016

-

Version/s: 5.3.3f1

Steps to reproduce: 1. open users attached project 2. make new gameObject 3. attach "delegateTargetTest" script 4. play scene - Che... Read more

0
votes
Fixed

[ColorPicker] Color doesn't update for the material when color picker po...

Themes

-

Apr 10, 2016

-

Version/s: 5.3.4p2

Reproduction steps(GIF attached): 1. Open attached project. 2. Select "DA_ColorEdit_00_body" material inside "TestSBS > DA_ColorEdit... Read more

0
votes
Fixed

[UNETServerDll] No error message when NetLibraryManager.Send() is failed

Networking

-

Apr 11, 2016

-

Version/s: 5.4.0b14

Steps: 1. Open attached solution 2. Build 3. Run "Server.exe" ==> "Server started: 9999" message appears in console 4. Run "ClientG... Read more

0
votes
By Design

[UNETServerDll] Each next "connect" occupies more memory than previous one

Networking

-

Apr 11, 2016

-

Version/s: 5.4.0b14

Steps: 1. Open attached project in VS 2015 2. Run ClientGUI project ==> Diagnostic tab shows the amount of occupied memory (46 MB) ... Read more

0
votes
Not Reproducible

[UNETServerDll] Send callback is not invoked after NetLibraryManager.Sen...

Networking

-

Apr 11, 2016

-

Version/s: 5.4.0b14

Steps: 1. Open attached solution 2. Build 3. Run "Server.exe" ==> "Server started: 9999" message appears in console 4. Run "ClientG... Read more

0
votes
Not Reproducible

[iOS][MT] Crash when trying to render with multiple iOS devices to the s...

iOS

-

Apr 11, 2016

-

Version/s: 5.3.4p1

To Reproduce: 1. Open and run the attached project with Metal. 2. Connect one device to an Apple TV (other AirPlay Server) and clic... Read more

0
votes
Not Reproducible

[UNETServerDll] Attempt to connect to server while client is intensively...

Networking

-

Apr 12, 2016

-

Version/s: 5.4.0b14

Steps: 1. Open attached solution 2. Build 3. Run "Server.exe" ==> "Server started: 9999" message appears in console 4. Run "ClientGU... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.