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0
votes
Fixed

[OculusCV1] Reflection of sky on water doesn't work as expected

VR

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Aug 17, 2015

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Version/s: 5.1.2p3

To reproduce: 1.Open attached project. 2.Open and play "Rift Water Sky Reflection Problem" scene located in assets. 3.Try slowly loo... Read more

1
votes
By Design

[ComputeShader] Compute Shader mesh generating artifacts when with NVIDI...

Shaders

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Dec 15, 2015

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Version/s: 5.3.0f4

To reproduce the issue: 1. Open the "Unity Project" Project user have attached 2. Open "Test" scene 3. Run scene 4. Victim GameObjec... Read more

0
votes
Fixed

[WebGL] [Windows] Audio files are converted to stereo after they are bui...

WebGL

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Jan 11, 2016

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Version/s: 5.3.1p1

Currently, when building WebGL, the audio files produced by Windows encoder will become stereo after a build, no matter if input fil... Read more

0
votes
Fixed

[Camera][VR]When near clipping plane is set to "0.01" camera does not re...

Camera

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Jan 29, 2016

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Version/s: 5.3.2p1

Steps to reproduce: 1. Open attached project. 2. Open scene named "main". 3. Press play button in the Editor. 4. Select game object ... Read more

0
votes
Fixed
0
votes
Won't Fix

AssetBundle Manager does not unload AssetBundle variants

Asset Bundles

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Mar 23, 2016

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Version/s: 5.3.4f1

Asset Store package called "AssetBundle Manager & Example Scenes" has a script called "AssetBundleManager" which is missing line "as... Read more

0
votes
Fixed

[SinglePassStereo] rendering workaround doesn't solve this one

VR

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Mar 24, 2016

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Version/s: 5.4.0b11

When using Single-Pass-Stereo rendering (I'm using an HTC Vive), this building model renders double vision when more than one insta... Read more

0
votes
By Design

[VR] PhysicsRaycaster is being cast off-center w/ VR mode on

VR

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Mar 30, 2016

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Version/s: 5.4.0b11

Steps to reproduce: 1. Download and open attached project "784179_repro.7z" 2. Make sure VR mode is on ("Edit->Project Settings->Pla... Read more

0
votes
Fixed

OnTriggerEnter2D is called instead of OnTriggerStay2D when Collider2D ge...

Physics2D

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Apr 05, 2016

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Version/s: 5.3.4f1

How to reproduce: 1. Open the attached project 2. Open and play Example scene 3. In the Scene view, select Trigger2 (red). Trigger2... Read more

0
votes
Postponed

External: [WebGL] very short audio files don't play in Chrome & Safari

WebGL

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Apr 05, 2016

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Version/s: 5.3.4f1

-e: see title -works in: FF (Win + OSX), Edge -doesn't work: Safari, Chrome (Win+OSX) -repro: --build project on OSX (audio codec ... Read more

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