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Style inlined in UXML is lost after deleting the Library folder
How to reproduce:1. Open the attached "Ecosystem-Sim.zip" project2. Open the "Behaviours" Scene3. Observe the VisualElements in the ... Read more
Package import window's loading bar doesn't fit when Editor's and Packag...
How to reproduce:1. In dual monitor setup set one monitor's scale to 125% (Right-click on desktop->Display Settings), and the oth... Read more
Node warnings are unreadable when using Graph Inspector Window
How to reproduce:1. Open the attached project "SGIssuesRepro.zip"2. Open the Shader Graph (Assets>New Shader Graph)3. In the Shad... Read more
Character clips through colliders when forcing two rigidbodies against e...
Steps to reproduce:1. Open the attached project2. Open scene3. Enter Play mode4. Try to move the character against the moving platfo... Read more
Progress Bar's Low and High value are not accessible through script
How to reproduce:1. Open the attached "LowHighValues.zip" project2. Open the "ui.cs" script3. Write "bar.lowValue" or "bar.highValue... Read more
[M1][macOS][Visual Scripting] Graph node becomes transparent when enteri...
How to reproduce:1. Open the attached project's Scene labeled "GameScene"2. Open any of the Script Graphs3. Inspect its appearance4.... Read more
"ArgumentException: An item with the same key has already been added" wh...
How to reproduce:1. Open the attached project's Scene labeled "Bug"2. Enter the Play Mode3. Inspect the Console Window Expected resu... Read more
Same calculation gives different results when running Compute Shader due...
How to reproduce:1. Open the attached project2. Open the Test Runner (Window -> General -> Test Runner)3. In the Test Runner w... Read more
Editor crashes when inspecting Serialized Field ParticleSystem variable ...
How to reproduce:1. Open the attached project "PS_Crash.zip"2. Open "TestScene" Scene3. Open "TestPS.cs" script in Visual Studio Cod... Read more
Odin Inspector crashes the Editor when selecting an entry from the Attri...
Reproduction steps:1. Open the user's submitted project "New Unity Project (1).zip"2. Go to Tools -> Odin Inspector -> Attribu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used