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Missing Render Feature "Full Screen Pass Render Feature" in any “Univers...
Reproduction steps: 1. Open the attached “BugReport-RenderFeature-Depth UE6.zip” project 2. Select the “Assets/URP_Renderer-Post.a... Read more
Error message displays incorrect supported version when importing XLIFF ...
How to reproduce: 1. Open the “IN-88808_TestLocXLIFF” project 2. Navigate to Window > Asset Management > Localization Tables 3. P... Read more
Context menu with the "Revert" option doesn't appear when pressing the r...
Reproduction steps: 1. Open the attached "repro_IN-90577" project 2. Select the "Assets/BugReportMaterial_Variant.mat" Material Va... Read more
Only the left screen is rendering when using Render Graph Fullscreen Bli...
How to reproduce: 1. Open the attached project "RenderGraphBlitVR.zip" 2. Connect Meta Quest 2 via Meta Quest Link 3. Enter Play ... Read more
Error "MissingFieldException: Field not found: UnityEditor.EditorGUI/Rec...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/Main.unity” Scene 3. In Hierarchy, click... Read more
Particles are visible through Mesh when Sprite-Lit-Default Material is used
Reproduction steps: 1. Open the attached “Bug Report Particles Through Objects.zip” project 2. Open the “SampleScene” 3. Enter th... Read more
Camera prefab shows up in overrides after upgrade when game view is chan...
How to reproduce: 1. Open the “IN_92574” project. 2. Switch to Game View and change the mode to Simulator. 3. Navigate to the Sce... Read more
Prefab Override context menu does not appear when changing attributes on...
Steps to reproduce: 1. Open the attached “IN-92263.zip” project 2. Open the “SampleScene” 3. In the Project Hierarchy select the “Te... Read more
Input Recorder does not play the recording when UIToolkit is used and th...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Samples/Input System/1.11.2/Input Recorder/Input... Read more
Lights with Cookies generate Cookie Atlas and increase Memory usage ever...
Reproduction steps: 1. Open the attached “My project.zip” project 2. Open the Memory Profiler Window (Window > Analysis > Memory P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL