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1
votes
By Design

Faulty overlapping lightmap UV warnings with non-overlapping UV2 channel...

Global Illumination

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Apr 03, 2018

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Version: 2018.1.0b13

Issue: Unity posts warning messages to the console about UV Overlap even though my models do not have overlaps in their UVs. Resolu... Read more

0
votes
Duplicate

Memory use increasing with repeated Scene loading/unloading

Scene Management

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Apr 04, 2018

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Version: 2018.1.0b12

Steps to reproduce: 1. Open attached Unity project (OC link) 2. Build for Windows 3. Run the build for a few minutes (1-2 is enough)... Read more

0
votes
Duplicate

[Android][Vulkan] Screen flickering/graphical artifacts appear after cha...

Mobile

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May 08, 2018

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Version: 2018.2.0a5

How to reproduce: 1. Open attached project "SimpleDynRezTest" 2. Build and run on Android device 3. Change orientation of phone 4. O... Read more

0
votes
Fixed

SerializedProperty.arraySize is not smallest when multiple objects are s...

IMGUI

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May 08, 2018

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Version: 2017.4.1f1

To reproduce: 1. Open the project, attached by the tester (ArraySizeBug.zip) 2. Select MyObject and MyObject1 assets in the Project... Read more

0
votes
Duplicate

[Android][Vulkan] Making Application get out of focus a few times result...

Mobile

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May 09, 2018

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Version: 2018.3.0a1

Steps to reproduce: 1. Create new project 2. Set camera Clear flags to Solid Color. 3. Set Graphics API to Vulkan 4. Build and run ... Read more

1
votes
Active

SceneManager.sceneCountInBuildSettings reports a different numbers of sc...

Scene Management

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May 09, 2018

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Version: 2017.2.0f3

To reproduce: 1. Open the project, attached by the user (Daniel.zip) 2. Open the "pre" scene 3. Put "Debug.Log (SceneManager.sceneC... Read more

0
votes
By Design

Setting a default layer state in a sub-state machine doesn't make the En...

Animation

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May 09, 2018

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Version: 2018.1.0f2

To reproduce: 1. Open the project, attached by the user (ANIMATOR SUB-STATEMACHINE DEFAULT LAYER.zip) 2. Open the "SampleScene" sce... Read more

1
votes
Fixed

[Shaders] Reflection probe added to scene affects _LightColor0 value in ...

Shaders

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May 09, 2018

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Version: 2017.3.1p1

To reproduce: 1. Open project 2. Play scene Expected: sphere will be red colored Actual: the sphere is blinking in red and black co... Read more

0
votes
Fixed

Unable to cast object of type 'Mono.Cecil.CallSite' to type 'Mono.Cecil....

IL2CPP

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May 06, 2018

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Version: 2018.2.0b3

Steps to reproduce: 0. Make sure you have Windows Standalone IL2CPP Support installed 1. Open user provided project 2. Attempt to bu... Read more

0
votes
By Design

Rigidbody constrains do not work if the rigidbody has a child with a col...

Physics

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May 10, 2018

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Version: 2017.3.0f3

To reproduce: 1. Open the project, attached by the user (ConstraintsTest.zip) 2. Open the "testscene" scene 3. Select the ItemLaser... Read more

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