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2
votes
Fixed

Snapshot.typeDescriptions.Length returns zero when taking a PackedMemory...

Profiling

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May 05, 2018

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Version/s: 2018.2.0b3

To reproduce: 1. Open user's attached project 2. In main toolbar, go to BugReport > Open TestCode Window 3. Click Capture Memory Ex... Read more

0
votes
Duplicate

Incorrect processing of input keys when navigating the scene view with d...

Scene/Game View

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May 08, 2018

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Version/s: 2018.2.0a6, 2018.2.0b3

To reproduce: 1. Open any project 2. Try navigating the scene using the shift+ two non-opposite directional keys (try going diagonal... Read more

0
votes
Won't Fix

Ads package is not picking up assembly reference for Advertisement names...

Ads

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May 08, 2018

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Version/s: 2018.2.0b3

Ads package is not picking up assembly reference for Advertisement namespace when "Ads Service" is enabled afterward Steps to Repro... Read more

0
votes
By Design

Upgrading project to 2018.1 or newer strips almost all materials from ga...

Graphics - General

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May 02, 2018

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Version/s: 2018.1.0a1, 2018.1.0f2

To reproduce: 1. Download attached project "WorkflowTestbed.zip" and open in Unity 2. Open "main" scene 3. Observe "Piston", "Cockp... Read more

0
votes
Duplicate

[Metal] App crashes due to certain shaders being included in the build

MacOS

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Apr 18, 2018

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Version/s: 2017.4.1f1

Reproduction steps: 1. Open "MetalParkitectRepro.zip" project 2. Build for Mac 3. Open the App Expected Result: The App opens Actu... Read more

2
votes
Not Reproducible

Gfx.WaitForPresent huge slow down when using GSync/Freesync in windowed ...

Graphics - General

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May 08, 2018

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Version/s: 2018.1.0f1

When using a Gsyn/Freesync monitor with unity and in windowed mode on Windows 10 a huge drop in framerate can occure, causing the fr... Read more

2
votes
Duplicate

Sprite Atlas crash when packing using Crunch compression (out of memory ...

Graphics - General

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May 09, 2018

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Version/s: 2018.2.0b2

[2D] Sprite Atlas crash when packing using Crunch compression Steps to repro: 1. open attached project 2. add folder with sprites f... Read more

0
votes
Won't Fix

WPF app begins to consume GPU 47% and CPU 26% after hiding UnityPlayer

Deployment Management

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May 04, 2018

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Version/s: 2017.3.0f3

Reproduction steps: 1. Download user's project and open "Framework.sln" in Visual Studio 2. Change Win32WinodwHost Path (Unity3DInWP... Read more

6
votes
Fixed

RaycastCommand performance is much slower in Linux compared to Windows

Linux

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May 08, 2018

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Version/s: 2018.1.0f2

To reproduce: 1) Open attached project and scene 2) Have profiler ready 3) Play the scene Expected: Same performance by both OS'es ... Read more

1
votes
Postponed

[IL2CPP] Runtime for System.Diagnostics.Process is not implemented which...

IL2CPP

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Apr 30, 2018

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Version/s: 2018.2.0b1

Steps to reproduce: 1. Open user attached project 2. Build and run 3. Observe an exception when 'Process' is called Reproduced on:... Read more

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