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Animation Additive Reference Pose to clip cannot be used in builds
How to reproduce:1. Open the attached "AdditiveReferencePose.zip"2. Enter the PlayMode -> Notice that the character is pointing a... Read more
Shader keywords are not sorted in error or warning messages coming from ...
Shader keywords are not sorted in error and warning messages coming from the shader compiler, which makes searching for a particular... Read more
[Addressables] Corrupted local cached files are not detected prior loading
How to reproduce:1. Open the user's attached project and Scenes/Menu scene2. In the Addressables Groups window, select Menu3. Set Bu... Read more
[DXR] Ray traced reflections with 2 bounces always noisy regardless of d...
How to reproduce:1. Open the attached "dxr_rtr_noise_bugreport.zip" project2. Open "Scenes/SampleScene"3. Enter the PlayMode4. Ray T... Read more
Grid Layout Group Constraint Count set to "4" not working when Constrain...
How to reproduce:1. Open the attached project "repro.zip"2. Open Assets/Scenes/SampleScene.unity Expected result: The Buttons in the... Read more
[ShaderGraph] Variant stripping fails for shader graph shaders when usin...
How to reproduce:1. Open the attached project2. Make a build3. Wait for the progress prompt to appear4. Inspect the 'Compiling shade... Read more
Bolt Flow graph context menu flickers when mousing over different menu e...
How to reproduce:1. Create a new project2. Install and set up Bolt3. In the Project create a new Bolt Flow Macro and edit the graph4... Read more
New Input System does not work when the project is built for WebGL
How to reproduce:1. Open the attached '1347300.zip' project2. Build the project for WebGL3. Try to click on any of the menu buttons ... Read more
[Vulkan][HDRP][URP][Recorder]A black screen video is created when record...
Steps to reproduce:1. Open the attached project "Case_1347258"2. Navigate to Window->Recorder3. Press "Start Recording"4. After a... Read more
[iOS] Crash at GetLastRespondedNotification with remote notifications th...
Reproduction steps:1. Download and open the attached "NotificationsCrash.zip" project2. Build and deploy the project to an iOS simul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used